gzdoom/src/files.h

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#ifndef FILES_H
#define FILES_H
#include <stdio.h>
#include <zlib.h>
#include "doomtype.h"
#include "m_swap.h"
class FileReader
{
public:
FileReader (const char *filename);
FileReader (FILE *file);
FileReader (FILE *file, long length);
~FileReader ();
long Tell () const;
long Seek (long offset, int origin);
long Read (void *buffer, long len);
long GetLength () const { return Length; }
// If you use the underlying FILE without going through this class,
// you must call ResetFilePtr() before using this class again.
void ResetFilePtr ();
FILE *GetFile () const { return File; }
FileReader &operator>> (BYTE &v)
{
Read (&v, 1);
return *this;
}
FileReader &operator>> (SBYTE &v)
{
Read (&v, 1);
return *this;
}
FileReader &operator>> (WORD &v)
{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
FileReader &operator>> (SWORD &v)
{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
FileReader &operator>> (DWORD &v)
{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
protected:
FileReader (const FileReader &other, long length);
FileReader ();
FILE *File;
long Length;
long StartPos;
long FilePos;
private:
long CalcFileLen () const;
bool CloseOnDestruct;
};
// Wraps around a FileReader to decompress a zlib stream
class FileReaderZ
{
public:
FileReaderZ (FileReader &file);
~FileReaderZ ();
long Read (void *buffer, long len);
FileReaderZ &operator>> (BYTE &v)
{
Read (&v, 1);
return *this;
}
FileReaderZ &operator>> (SBYTE &v)
{
Read (&v, 1);
return *this;
}
FileReaderZ &operator>> (WORD &v)
{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
FileReaderZ &operator>> (SWORD &v)
{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
FileReaderZ &operator>> (DWORD &v)
{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderZ &operator>> (fixed_t &v)
{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
private:
enum { BUFF_SIZE = 4096 };
FileReader &File;
bool SawEOF;
z_stream Stream;
BYTE InBuff[BUFF_SIZE];
void FillBuffer ();
};
#endif