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64 lines
2.2 KiB
Text
64 lines
2.2 KiB
Text
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===============================================================================
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GZDoom Strife Dialog Format v1.0
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based on ZDoom Strife Dialog Format ZDoom v1.1 - 23.08.2010
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Copyright (c) 2019 Rachael Alexanderson
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uses ZDoom Strife Dialog Format ZDoom v1.1 as a template,
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original document Copyright (c) 2010 Christoph Oelckers.
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Permission is granted to copy, distribute and/or modify this document
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under the terms of the GNU Free Documentation License, Version 1.2
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or any later version published by the Free Software Foundation;
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with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
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===============================================================================
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=======================================
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I. Grammar / Syntax
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=======================================
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No changes.
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=======================================
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II. Implementation Semantics
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=======================================
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No changes.
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=======================================
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III. Changes to ZSDF spec
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=======================================
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GZDoom Strife Dialogue format implements the ZSDF base specification as described with
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the improvement of being able to name pages using strings.
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GZDoom-format dialogues need to start with this line:
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namespace = "GZDoom";
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---------------------
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III.A : Conversations
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---------------------
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This block only lists the newly added fields. Currently GZDoom only modifies the following
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fields and adds the "pagename" field to the specification:
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conversation // Starts a dialog.
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{
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page
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{
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pagename = <string>; // names the current page, for linking using links or responses
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link = <string|int>; // if int, uses the old system of linking page by number
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// if string, will parse item links to a named page
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choice
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{
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next = <string|int>; // same as link above, can either go to a name or id
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}
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}
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}
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===============================================================================
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EOF
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===============================================================================
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