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gzdoom
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b27116cbbd
gzdoom
/
wadsrc
/
static
/
shaders
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glsl
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stencil.fp
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- added missing shader files.
2014-05-12 20:24:26 +00:00
in vec4 pixelpos;
- all shaders now compile in core profile.
2014-07-14 23:05:53 +00:00
out vec4 FragColor;
- added missing shader files.
2014-05-12 20:24:26 +00:00
void main()
{
- all shaders now compile in core profile.
2014-07-14 23:05:53 +00:00
FragColor = vec4(1.0);
- added missing shader files.
2014-05-12 20:24:26 +00:00
}
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