mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-08 22:11:09 +00:00
42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
|
// Emacs style mode select -*- C++ -*-
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Id:$
|
||
|
//
|
||
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
||
|
//
|
||
|
// This source is available for distribution and/or modification
|
||
|
// only under the terms of the DOOM Source Code License as
|
||
|
// published by id Software. All rights reserved.
|
||
|
//
|
||
|
// The source is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
||
|
// for more details.
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Refresh (R_*) module, global header.
|
||
|
// All the rendering/drawing stuff is here.
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
#ifndef __R_LOCAL_H__
|
||
|
#define __R_LOCAL_H__
|
||
|
|
||
|
// Binary Angles, sine/cosine/atan lookups.
|
||
|
#include "tables.h"
|
||
|
|
||
|
// Screen size related parameters.
|
||
|
#include "doomdef.h"
|
||
|
|
||
|
// Include the refresh/render data structs.
|
||
|
|
||
|
//
|
||
|
// Separate header file for each module.
|
||
|
//
|
||
|
#include "r_main.h"
|
||
|
#include "r_things.h"
|
||
|
#include "r_draw.h"
|
||
|
|
||
|
#endif // __R_LOCAL_H__
|