gzdoom/libraries/ZVulkan/include/zvulkan/vulkandevice.h

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#pragma once
#include "vulkaninstance.h"
#include <functional>
#include <mutex>
#include <vector>
#include <algorithm>
#include <memory>
class VulkanSwapChain;
class VulkanSemaphore;
class VulkanFence;
class VulkanPhysicalDevice;
class VulkanSurface;
class VulkanCompatibleDevice;
class VulkanDevice
{
public:
VulkanDevice(std::shared_ptr<VulkanInstance> instance, std::shared_ptr<VulkanSurface> surface, const VulkanCompatibleDevice& selectedDevice);
~VulkanDevice();
std::set<std::string> EnabledDeviceExtensions;
VulkanDeviceFeatures EnabledFeatures;
VulkanPhysicalDevice PhysicalDevice;
std::shared_ptr<VulkanInstance> Instance;
std::shared_ptr<VulkanSurface> Surface;
VkDevice device = VK_NULL_HANDLE;
VmaAllocator allocator = VK_NULL_HANDLE;
VkQueue GraphicsQueue = VK_NULL_HANDLE;
VkQueue PresentQueue = VK_NULL_HANDLE;
int GraphicsFamily = -1;
int PresentFamily = -1;
bool GraphicsTimeQueries = false;
bool SupportsDeviceExtension(const char* ext) const;
void SetObjectName(const char* name, uint64_t handle, VkObjectType type);
private:
bool DebugLayerActive = false;
void CreateDevice();
void CreateAllocator();
void ReleaseResources();
};