gzdoom/src/sound/adlmidi/adldata.hh

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/*
* libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation
*
* Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma <bisqwit@iki.fi>
* ADLMIDI Library API: Copyright (c) 2016 Vitaly Novichkov <admin@wohlnet.ru>
*
* Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation:
* http://iki.fi/bisqwit/source/adlmidi.html
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ADLDATA_H
#define ADLDATA_H
#include <stdint.h>
extern const struct adldata
{
uint32_t modulator_E862, carrier_E862; // See below
uint8_t modulator_40, carrier_40; // KSL/attenuation settings
uint8_t feedconn; // Feedback/connection bits for the channel
int8_t finetune;
} adl[];
extern const struct adlinsdata
{
enum { Flag_Pseudo4op = 0x01, Flag_NoSound = 0x02 };
uint16_t adlno1, adlno2;
uint8_t tone;
uint8_t flags;
uint16_t ms_sound_kon; // Number of milliseconds it produces sound;
uint16_t ms_sound_koff;
double voice2_fine_tune;
} adlins[];
int maxAdlBanks();
extern const unsigned short banks[][256];
extern const char* const banknames[];
/**
* @brief Bank global setup
*/
extern const struct AdlBankSetup
{
int volumeModel;
bool deepTremolo;
bool deepVibrato;
bool adLibPercussions;
bool scaleModulators;
} adlbanksetup[];
#endif //ADLDATA_H