gzdoom/src/win32/zdoom.rc

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
- Unlimited the monster pain sounds in Hexen after playing as the Cleric a while and killing centaurs with the flechette. - Fixed: Moving to an old level in a hub caused the old player's inventory to spawn owned by the current player (but still hanging off the old player), so the game would hang when trying to delete it. - Modified re2c so that it doesn't add a date to the file it generates. Thus, if it regenerates a file during a full rebuild, SVN won't see it as a change. Also updated it to 0.10.5. - Fixed: SC_GetString() did not properly terminate sc_String when the last token in the file had no white space after it. Since I could not actually find the problem (it works fine in debug mode and I saw no logic errors), I decided to take this opportunity to reimplement it using an re2c-generated scanner. Now it's 1.6x faster than before and correctness is easier to verify. - Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels. - Added back the Manifest to zdoom.rc for non-VC8 Windows compilers. - Fixed MinGW compilation again. Now it uses the same method as Makefile.linux to find all the source files so that it doesn't need to be manually updated each time source files are added or removed. - Added the SVN revision number to the version string. A new tool is used to obtain this information from the svnversion command and write it into a header file. If you don't have the svn command line tools installed or didn't check it out from the repository, you can still build. I added some rules for this to Makefile.linux, and I assume they work because they do for Makefile.mingw. - Fixed: MIDISong2 did not delete MusHeader in its destructor. SVN r200 (trunk)
2006-06-20 20:30:39 +00:00
#include "../version.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
- Unlimited the monster pain sounds in Hexen after playing as the Cleric a while and killing centaurs with the flechette. - Fixed: Moving to an old level in a hub caused the old player's inventory to spawn owned by the current player (but still hanging off the old player), so the game would hang when trying to delete it. - Modified re2c so that it doesn't add a date to the file it generates. Thus, if it regenerates a file during a full rebuild, SVN won't see it as a change. Also updated it to 0.10.5. - Fixed: SC_GetString() did not properly terminate sc_String when the last token in the file had no white space after it. Since I could not actually find the problem (it works fine in debug mode and I saw no logic errors), I decided to take this opportunity to reimplement it using an re2c-generated scanner. Now it's 1.6x faster than before and correctness is easier to verify. - Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels. - Added back the Manifest to zdoom.rc for non-VC8 Windows compilers. - Fixed MinGW compilation again. Now it uses the same method as Makefile.linux to find all the source files so that it doesn't need to be manually updated each time source files are added or removed. - Added the SVN revision number to the version string. A new tool is used to obtain this information from the svnversion command and write it into a header file. If you don't have the svn command line tools installed or didn't check it out from the repository, you can still build. I added some rules for this to Makefile.linux, and I assume they work because they do for Makefile.mingw. - Fixed: MIDISong2 did not delete MusHeader in its destructor. SVN r200 (trunk)
2006-06-20 20:30:39 +00:00
"#include ""../version.h""\0"
END
3 TEXTINCLUDE
BEGIN
- Unlimited the monster pain sounds in Hexen after playing as the Cleric a while and killing centaurs with the flechette. - Fixed: Moving to an old level in a hub caused the old player's inventory to spawn owned by the current player (but still hanging off the old player), so the game would hang when trying to delete it. - Modified re2c so that it doesn't add a date to the file it generates. Thus, if it regenerates a file during a full rebuild, SVN won't see it as a change. Also updated it to 0.10.5. - Fixed: SC_GetString() did not properly terminate sc_String when the last token in the file had no white space after it. Since I could not actually find the problem (it works fine in debug mode and I saw no logic errors), I decided to take this opportunity to reimplement it using an re2c-generated scanner. Now it's 1.6x faster than before and correctness is easier to verify. - Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels. - Added back the Manifest to zdoom.rc for non-VC8 Windows compilers. - Fixed MinGW compilation again. Now it uses the same method as Makefile.linux to find all the source files so that it doesn't need to be manually updated each time source files are added or removed. - Added the SVN revision number to the version string. A new tool is used to obtain this information from the svnversion command and write it into a header file. If you don't have the svn command line tools installed or didn't check it out from the repository, you can still build. I added some rules for this to Makefile.linux, and I assume they work because they do for Makefile.mingw. - Fixed: MIDISong2 did not delete MusHeader in its destructor. SVN r200 (trunk)
2006-06-20 20:30:39 +00:00
"#ifndef NO_MANIFEST\r\n"
" CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST ""zdoom.exe.manifest""\r\n"
"#endif\r\n"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON "icon1.ico"
IDI_BOING1 ICON "boing1.ico"
IDI_BOING2 ICON "boing2.ico"
IDI_BOING3 ICON "boing3.ico"
IDI_BOING4 ICON "boing4.ico"
IDI_BOING5 ICON "boing5.ico"
IDI_BOING6 ICON "boing6.ico"
IDI_BOING7 ICON "boing7.ico"
IDI_BOING8 ICON "boing8.ico"
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_FMODINITFAILED, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 179
TOPMARGIN, 7
BOTTOMMARGIN, 55
END
IDD_IWADDIALOG, DIALOG
BEGIN
LEFTMARGIN, 5
RIGHTMARGIN, 205
TOPMARGIN, 7
BOTTOMMARGIN, 179
END
IDD_EAXPROPERTYLIST, DIALOG
BEGIN
LEFTMARGIN, 2
RIGHTMARGIN, 249
VERTGUIDE, 88
VERTGUIDE, 122
TOPMARGIN, 7
BOTTOMMARGIN, 400
END
IDD_EAXEDIT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 273
TOPMARGIN, 7
BOTTOMMARGIN, 319
HORZGUIDE, 299
END
IDD_NEWEAX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 341
TOPMARGIN, 7
BOTTOMMARGIN, 250
HORZGUIDE, 216
END
IDD_SAVEEAX, DIALOG
BEGIN
LEFTMARGIN, 6
RIGHTMARGIN, 377
VERTGUIDE, 370
BOTTOMMARGIN, 88
HORZGUIDE, 12
END
IDD_CRASHDIALOG, DIALOG
BEGIN
LEFTMARGIN, 4
RIGHTMARGIN, 401
TOPMARGIN, 4
BOTTOMMARGIN, 303
HORZGUIDE, 49
HORZGUIDE, 242
END
IDD_CRASHOVERVIEW, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 384
TOPMARGIN, 7
BOTTOMMARGIN, 257
END
IDD_CRASHDETAILS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 384
TOPMARGIN, 7
HORZGUIDE, 76
END
IDD_BOING, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 180
VERTGUIDE, 33
TOPMARGIN, 7
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
- Unlimited the monster pain sounds in Hexen after playing as the Cleric a while and killing centaurs with the flechette. - Fixed: Moving to an old level in a hub caused the old player's inventory to spawn owned by the current player (but still hanging off the old player), so the game would hang when trying to delete it. - Modified re2c so that it doesn't add a date to the file it generates. Thus, if it regenerates a file during a full rebuild, SVN won't see it as a change. Also updated it to 0.10.5. - Fixed: SC_GetString() did not properly terminate sc_String when the last token in the file had no white space after it. Since I could not actually find the problem (it works fine in debug mode and I saw no logic errors), I decided to take this opportunity to reimplement it using an re2c-generated scanner. Now it's 1.6x faster than before and correctness is easier to verify. - Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels. - Added back the Manifest to zdoom.rc for non-VC8 Windows compilers. - Fixed MinGW compilation again. Now it uses the same method as Makefile.linux to find all the source files so that it doesn't need to be manually updated each time source files are added or removed. - Added the SVN revision number to the version string. A new tool is used to obtain this information from the svnversion command and write it into a header file. If you don't have the svn command line tools installed or didn't check it out from the repository, you can still build. I added some rules for this to Makefile.linux, and I assume they work because they do for Makefile.mingw. - Fixed: MIDISong2 did not delete MusHeader in its destructor. SVN r200 (trunk)
2006-06-20 20:30:39 +00:00
FILEVERSION 2,1,0,199
PRODUCTVERSION 2,1,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x3L
#else
FILEFLAGS 0x2L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "Thanks to id Software for creating DOOM and then releasing the source code. Thanks also to TeamTNT for creating BOOM, which ZDoom is partially based on. Includes code based on the Cajun Bot 0.97 by Martin Collberg."
VALUE "CompanyName", " "
VALUE "FileDescription", "ZDoom"
- Unlimited the monster pain sounds in Hexen after playing as the Cleric a while and killing centaurs with the flechette. - Fixed: Moving to an old level in a hub caused the old player's inventory to spawn owned by the current player (but still hanging off the old player), so the game would hang when trying to delete it. - Modified re2c so that it doesn't add a date to the file it generates. Thus, if it regenerates a file during a full rebuild, SVN won't see it as a change. Also updated it to 0.10.5. - Fixed: SC_GetString() did not properly terminate sc_String when the last token in the file had no white space after it. Since I could not actually find the problem (it works fine in debug mode and I saw no logic errors), I decided to take this opportunity to reimplement it using an re2c-generated scanner. Now it's 1.6x faster than before and correctness is easier to verify. - Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels. - Added back the Manifest to zdoom.rc for non-VC8 Windows compilers. - Fixed MinGW compilation again. Now it uses the same method as Makefile.linux to find all the source files so that it doesn't need to be manually updated each time source files are added or removed. - Added the SVN revision number to the version string. A new tool is used to obtain this information from the svnversion command and write it into a header file. If you don't have the svn command line tools installed or didn't check it out from the repository, you can still build. I added some rules for this to Makefile.linux, and I assume they work because they do for Makefile.mingw. - Fixed: MIDISong2 did not delete MusHeader in its destructor. SVN r200 (trunk)
2006-06-20 20:30:39 +00:00
VALUE "FileVersion", "2.1.0 (r199M)"
VALUE "InternalName", "ZDoom"
VALUE "LegalCopyright", "Copyright <20> 1993-1996, id Software & 1998-2006, Randy Heit"
VALUE "LegalTrademarks", "Doom<6F> is a Registered Trademark of id Software, Inc."
VALUE "OriginalFilename", "zdoom.exe"
VALUE "ProductName", "ZDoom"
VALUE "ProductVersion", "2.1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_FMODINITFAILED DIALOGEX 0, 0, 186, 62
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "ZDoom Sound Initialization Failure"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "Retry",IDOK,129,7,50,14,WS_GROUP
PUSHBUTTON "No Sound",IDC_NOSOUND,129,24,50,14,WS_GROUP
PUSHBUTTON "Quit",IDCANCEL,129,41,50,14,WS_GROUP
LTEXT "Could not initialize sound. If the sound hardware is in use, stop the other program that is making sound and click Retry. Alternatively, click No Sound to play without sound.",IDC_STATIC,7,7,116,42
END
IDD_IWADDIALOG DIALOGEX 0, 0, 212, 186
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "Select an IWAD to use"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
LISTBOX IDC_IWADLIST,5,25,200,124,LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
CONTROL "Don't ask me this again",IDC_DONTASKIWAD,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,61,153,89,10
DEFPUSHBUTTON "OK",IDOK,5,165,50,14
PUSHBUTTON "Cancel",IDCANCEL,155,165,50,14
LTEXT "ZDoom found more than one IWAD present.",IDC_STATIC,5,5,140,8
LTEXT "Select from the list below to determine which one to use:",IDC_STATIC,5,15,200,8
END
IDD_EAXPROPERTYLIST DIALOGEX 0, 0, 265, 404
STYLE DS_SETFONT | DS_3DLOOK | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VSCROLL
EXSTYLE WS_EX_CLIENTEDGE
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
EDITTEXT IDCE_ENVIRONMENTSIZE,76,7,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_ENVIRONMENTDIFFUSION,76,20,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_ROOM,76,33,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_ROOMHF,76,46,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_ROOMLF,76,59,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_DECAYTIME,76,72,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_DECAYHFRATIO,76,85,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_DECAYLFRATIO,76,98,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REFLECTIONS,76,111,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REFLECTIONSDELAY,76,124,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REVERB,76,137,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REVERBDELAY,76,150,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_ECHOTIME,76,163,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_ECHODEPTH,76,176,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_MODULATIONTIME,76,189,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_MODULATIONDEPTH,76,202,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_AIRABSORPTIONHF,76,215,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_HFREFERENCE,76,228,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_LFREFERENCE,76,241,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_ROOMROLLOFFFACTOR,76,254,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REFLECTIONSPANX,76,267,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REFLECTIONSPANY,76,280,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REFLECTIONSPANZ,76,293,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REVERBPANX,76,306,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REVERBPANY,76,319,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
EDITTEXT IDCE_REVERBPANZ,76,332,48,12,ES_AUTOHSCROLL,WS_EX_RIGHT
CONTROL "",IDCS_ENVIRONMENTSIZE,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,7,123,12
CONTROL "",IDCS_ENVIRONMENTDIFFUSION,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,20,123,12
CONTROL "",IDCS_ROOM,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,33,123,12
CONTROL "",IDCS_ROOMHF,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,46,123,12
CONTROL "",IDCS_ROOMLF,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,59,123,12
CONTROL "",IDCS_DECAYTIME,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,72,123,12
CONTROL "",IDCS_DECAYHFRATIO,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,85,123,12
CONTROL "",IDCS_DECAYLFRATIO,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,98,123,12
CONTROL "",IDCS_REFLECTIONS,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,111,123,12
CONTROL "",IDCS_REFLECTIONSDELAY,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,124,123,12
CONTROL "",IDCS_REVERB,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,137,123,12
CONTROL "",IDCS_REVERBDELAY,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,150,123,12
CONTROL "",IDCS_ECHOTIME,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,163,123,12
CONTROL "",IDCS_ECHODEPTH,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,176,123,12
CONTROL "",IDCS_MODULATIONTIME,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,189,123,12
CONTROL "",IDCS_MODULATIONDEPTH,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,202,123,12
CONTROL "",IDCS_AIRABSORPTIONHF,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,215,123,12
CONTROL "",IDCS_HFREFERENCE,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,228,123,12
CONTROL "",IDCS_LFREFERENCE,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,241,123,12
CONTROL "",IDCS_ROOMROLLOFFFACTOR,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,254,123,12
CONTROL "",IDCS_REFLECTIONSPANX,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,267,123,12
CONTROL "",IDCS_REFLECTIONSPANY,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,280,123,12
CONTROL "",IDCS_REFLECTIONSPANZ,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,293,123,12
CONTROL "",IDCS_REVERBPANX,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,306,123,12
CONTROL "",IDCS_REVERBPANY,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,319,123,12
CONTROL "",IDCS_REVERBPANZ,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,126,332,123,12
CONTROL "Reflections Scale",IDC_REFLECTIONSSCALE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,19,353,70,10
CONTROL "Reflections Delay Scale",IDC_REFLECTIONSDELAYSCALE,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,19,366,90,10
CONTROL "Decay Time Scale",IDC_DECAYTIMESCALE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,19,377,71,10
CONTROL "Decay HF Limit",IDC_DECAYHFLIMIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,19,390,63,10
CONTROL "Reverb Scale",IDC_REVERBSCALE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,139,353,58,10
CONTROL "Reverb Delay Scale",IDC_REVERBDELAYSCALE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,139,366,78,10
CONTROL "Echo Time Scale",IDC_ECHOTIMESCALE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,139,377,67,10
CONTROL "Modulation Time Scale",IDC_MODULATIONTIMESCALE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,139,390,86,10
LTEXT "Environment Size",IDC_STATIC,17,9,56,8,0,WS_EX_RIGHT
LTEXT "Environment Diffusion",IDC_STATIC,2,22,71,8,0,WS_EX_RIGHT
LTEXT "Room",IDC_STATIC,53,35,19,8,0,WS_EX_RIGHT
LTEXT "Room HF",IDC_STATIC,43,48,30,8,0,WS_EX_RIGHT
LTEXT "Room LF",IDC_STATIC,45,60,28,8,0,WS_EX_RIGHT
LTEXT "Decay Time",IDC_STATIC,35,74,38,8,0,WS_EX_RIGHT
LTEXT "Decay HF Ratio",IDC_STATIC,23,87,50,8,0,WS_EX_RIGHT
LTEXT "Decay LF Ratio",IDC_STATIC,24,100,49,8,0,WS_EX_RIGHT
LTEXT "Reflections",IDC_STATIC,37,113,36,8,0,WS_EX_RIGHT
LTEXT "Reflections Delay",IDC_STATIC,17,126,56,8,0,WS_EX_RIGHT
LTEXT "Reflections Pan X",IDC_STATIC,17,267,56,8,0,WS_EX_RIGHT
LTEXT "Reflections Pan Y",IDC_STATIC,17,280,56,8,0,WS_EX_RIGHT
LTEXT "Reflections Pan Z",IDC_STATIC,17,293,56,8,0,WS_EX_RIGHT
LTEXT "Reverb",IDC_STATIC,49,137,24,8,0,WS_EX_RIGHT
LTEXT "Reverb Delay",IDC_STATIC,29,150,44,8,0,WS_EX_RIGHT
LTEXT "Reverb Pan X",IDC_STATIC,29,306,44,8,0,WS_EX_RIGHT
LTEXT "Reverb Pan Y",IDC_STATIC,29,319,44,8,0,WS_EX_RIGHT
LTEXT "Reverb Pan Z",IDC_STATIC,29,332,44,8,0,WS_EX_RIGHT
LTEXT "Echo Time",IDC_STATIC,40,163,33,8,0,WS_EX_RIGHT
LTEXT "Echo Depth",IDC_STATIC,35,176,38,8,0,WS_EX_RIGHT
LTEXT "Modulation Time",IDC_STATIC,21,189,52,8,0,WS_EX_RIGHT
LTEXT "Modulation Depth",IDC_STATIC,16,202,57,8,0,WS_EX_RIGHT
LTEXT "Air Absorption HF",IDC_STATIC,16,215,57,8,0,WS_EX_RIGHT
LTEXT "HF Reference",IDC_STATIC,28,228,45,8,0,WS_EX_RIGHT
LTEXT "LF Reference",IDC_STATIC,29,241,44,8,0,WS_EX_RIGHT
LTEXT "Room Rolloff Factor",IDC_STATIC,9,254,64,8,0,WS_EX_RIGHT
END
IDD_EAXEDIT DIALOGEX 0, 0, 280, 326
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_WINDOWEDGE
CAPTION "EAX Environment Editor"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
COMBOBOX IDC_CURRENTENVIRONMENT,7,19,265,14,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
LTEXT "Static",IDC_DUMMY,7,36,265,263,0,WS_EX_CLIENTEDGE
PUSHBUTTON "&New...",IDC_NEW,8,305,45,14
PUSHBUTTON "&Save...",IDC_SAVE,60,305,45,14
PUSHBUTTON "&Revert",IDC_REVERT,112,305,45,14
CONTROL "&Test in level",IDC_TESTEAX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,165,307,54,10
PUSHBUTTON "&Done",IDOK,228,305,45,14
CONTROL "Show &IDs in List",IDC_SHOWIDS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,7,66,10
LTEXT "ID 2:",IDC_STATIC,239,7,19,8
LTEXT "ID 1:",IDC_STATIC,198,7,19,8
LTEXT "255",IDC_ID2,258,7,15,8
LTEXT "255",IDC_ID1,218,7,15,8
END
IDD_NEWEAX DIALOGEX 0, 0, 348, 257
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTERMOUSE | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Create New EAX Environment..."
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
EDITTEXT IDC_NEWENVNAME,32,216,187,12,ES_AUTOHSCROLL
EDITTEXT IDC_EDITID1,248,216,32,12,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_SPINID1,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,236,216,11,14
EDITTEXT IDC_EDITID2,309,216,32,12,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_SPINID2,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,297,216,11,14
CONTROL "",IDC_ENVIRONMENTLIST,"SysListView32",LVS_LIST | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_SORTASCENDING | LVS_ALIGNLEFT | WS_BORDER | WS_TABSTOP,7,18,334,192
DEFPUSHBUTTON "Create",IDOK,246,236,45,14
PUSHBUTTON "Cancel",IDCANCEL,296,236,45,14
LTEXT "Name:",IDC_STATIC,7,218,22,8
LTEXT "ID 1:",IDC_STATIC,226,218,17,8
LTEXT "ID 2:",IDC_STATIC,287,218,17,8
LTEXT "Based on:",IDC_STATIC,7,7,33,8
END
IDD_SAVEEAX DIALOGEX 0, 0, 394, 95
STYLE DS_SETFONT | DS_3DLOOK | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_SYSMENU
EXSTYLE WS_EX_TRANSPARENT
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
GROUPBOX "Include these environments:",IDC_SAVEGROUP,6,0,371,90,0,WS_EX_TRANSPARENT
CONTROL "",IDC_ENVLIST,"SysListView32",LVS_LIST | LVS_SHOWSELALWAYS | LVS_SORTASCENDING | LVS_ALIGNLEFT | WS_BORDER | WS_TABSTOP,12,12,303,72
PUSHBUTTON "Select All",IDC_SELECTALL,320,12,50,14
PUSHBUTTON "Select None",IDC_SELECTNONE,320,31,50,14
END
IDD_CRASHDIALOG DIALOGEX 0, 0, 405, 308
STYLE DS_SETFONT | DS_MODALFRAME | DS_SETFOREGROUND | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_CONTROLPARENT | WS_EX_APPWINDOW
CAPTION "ZDoom Very Fatal Error"
FONT 8, "MS Shell Dlg", 400, 0, 0x0
BEGIN
CONTROL "",IDC_CRASHTAB,"SysTabControl32",WS_TABSTOP,4,4,397,280
PUSHBUTTON "&Send Error Report",IDYES,139,289,91,14,WS_DISABLED
PUSHBUTTON "Save Report to Disk...",IDC_SAVEREPORT,235,289,91,14
PUSHBUTTON "&Discard Report",IDNO,331,289,70,14
END
IDD_CRASHOVERVIEW DIALOGEX 1, 13, 391, 264
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VISIBLE
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
EDITTEXT IDC_CRASHINFO,7,126,377,90,ES_MULTILINE | ES_AUTOVSCROLL | ES_WANTRETURN | WS_VSCROLL
CONTROL "",IDC_PLEASETELLUS,"RichEdit20A",ES_MULTILINE | ES_READONLY,7,50,377,54,WS_EX_TRANSPARENT
LTEXT "(Optional) To help diagnose the cause of this error, please describe what you were doing when the error occured. If you were playing with custom wads, please also indicate where to obtain them:",IDC_STATIC,7,108,377,16,0,WS_EX_TRANSPARENT
CONTROL 131,IDC_DEADGUYVIEWER,"Static",SS_BITMAP,345,7,23,26
CONTROL "",IDC_CRASHHEADER,"RichEdit20A",ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY,18,13,306,25,WS_EX_TRANSPARENT
CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,42,407,1
GROUPBOX "Summary",IDC_STATIC,7,223,377,34
LTEXT "Static",IDC_CRASHSUMMARY,14,233,363,20
END
IDD_CRASHDETAILS DIALOGEX 0, 0, 391, 164
STYLE DS_SETFONT | DS_3DLOOK | DS_FIXEDSYS | DS_CONTROL | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
LTEXT "The error report contains these files:",IDC_STATIC,7,5,119,8
LTEXT "The selected file contains this information:",IDC_STATIC,7,74,136,8
RTEXT "Static",IDC_CRASHFILESIZE,329,74,55,8
LISTBOX IDC_CRASHFILES,7,15,377,53,LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
CONTROL "",IDC_CRASHFILECONTENTS,"RichEdit20A",ES_MULTILINE | ES_READONLY | WS_BORDER | WS_VSCROLL | WS_TABSTOP,7,83,377,174
END
IDD_BOING DIALOGEX 0, 0, 187, 196
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTERMOUSE | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Upload status"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "Close",IDOK,130,175,50,14,WS_DISABLED
ICON IDI_BOING1,IDC_BOING,7,7,21,20
LTEXT "Static",IDC_BOINGSTATUS,33,12,147,8
CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,166,189,1
CONTROL "",IDC_BOINGEDIT,"RichEdit20A",ES_MULTILINE | ES_READONLY | WS_BORDER | WS_VSCROLL | WS_TABSTOP,7,34,173,124
CONTROL "",IDC_BOINGPROGRESS,"msctls_progress32",NOT WS_VISIBLE | WS_BORDER | 0x1,33,22,147,9
END
/////////////////////////////////////////////////////////////////////////////
//
// Cursor
//
IDC_INVISIBLECURSOR CURSOR "cursor1.cur"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_DEADGUY BITMAP "deadguy.bmp"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
- Unlimited the monster pain sounds in Hexen after playing as the Cleric a while and killing centaurs with the flechette. - Fixed: Moving to an old level in a hub caused the old player's inventory to spawn owned by the current player (but still hanging off the old player), so the game would hang when trying to delete it. - Modified re2c so that it doesn't add a date to the file it generates. Thus, if it regenerates a file during a full rebuild, SVN won't see it as a change. Also updated it to 0.10.5. - Fixed: SC_GetString() did not properly terminate sc_String when the last token in the file had no white space after it. Since I could not actually find the problem (it works fine in debug mode and I saw no logic errors), I decided to take this opportunity to reimplement it using an re2c-generated scanner. Now it's 1.6x faster than before and correctness is easier to verify. - Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels. - Added back the Manifest to zdoom.rc for non-VC8 Windows compilers. - Fixed MinGW compilation again. Now it uses the same method as Makefile.linux to find all the source files so that it doesn't need to be manually updated each time source files are added or removed. - Added the SVN revision number to the version string. A new tool is used to obtain this information from the svnversion command and write it into a header file. If you don't have the svn command line tools installed or didn't check it out from the repository, you can still build. I added some rules for this to Makefile.linux, and I assume they work because they do for Makefile.mingw. - Fixed: MIDISong2 did not delete MusHeader in its destructor. SVN r200 (trunk)
2006-06-20 20:30:39 +00:00
#ifndef NO_MANIFEST
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "zdoom.exe.manifest"
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED