gzdoom/src/files.h

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/*
** files.h
** Implements classes for reading from files or memory blocks
**
**---------------------------------------------------------------------------
** Copyright 1998-2008 Randy Heit
** Copyright 2005-2008 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
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#ifndef FILES_H
#define FILES_H
#include <stdio.h>
#include <zlib.h>
#include "bzlib.h"
#include "doomtype.h"
#include "m_swap.h"
class FileReaderBase
{
public:
virtual ~FileReaderBase() {}
virtual long Read (void *buffer, long len) = 0;
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FileReaderBase &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBase &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBase &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBase &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBase &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderBase &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
};
class FileReader : public FileReaderBase
{
protected:
FILE *openfd(const char *filename);
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public:
FileReader ();
FileReader (const char *filename);
FileReader (FILE *file);
FileReader (FILE *file, long length);
bool Open (const char *filename);
void Close();
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virtual ~FileReader ();
virtual long Tell () const;
virtual long Seek (long offset, int origin);
virtual long Read (void *buffer, long len);
virtual char *Gets(char *strbuf, int len);
long GetLength () const { return Length; }
// If you use the underlying FILE without going through this class,
// you must call ResetFilePtr() before using this class again.
void ResetFilePtr ();
FILE *GetFile () const { return File; }
virtual const char *GetBuffer() const { return NULL; }
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FileReader &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReader &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReader &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReader &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReader &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
protected:
FileReader (const FileReader &other, long length);
char *GetsFromBuffer(const char * bufptr, char *strbuf, int len);
FILE *File;
long Length;
long StartPos;
long FilePos;
private:
long CalcFileLen () const;
protected:
bool CloseOnDestruct;
};
// Wraps around a FileReader to decompress a zlib stream
class FileReaderZ : public FileReaderBase
{
public:
FileReaderZ (FileReader &file, bool zip=false);
~FileReaderZ ();
virtual long Read (void *buffer, long len);
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FileReaderZ &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderZ &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderZ &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderZ &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderZ &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderZ &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
private:
enum { BUFF_SIZE = 4096 };
FileReader &File;
bool SawEOF;
z_stream Stream;
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uint8_t InBuff[BUFF_SIZE];
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void FillBuffer ();
FileReaderZ &operator= (const FileReaderZ &) { return *this; }
};
// Wraps around a FileReader to decompress a bzip2 stream
class FileReaderBZ2 : public FileReaderBase
{
public:
FileReaderBZ2 (FileReader &file);
~FileReaderBZ2 ();
long Read (void *buffer, long len);
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FileReaderBZ2 &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBZ2 &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBZ2 &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBZ2 &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBZ2 &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderBZ2 &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
private:
enum { BUFF_SIZE = 4096 };
FileReader &File;
bool SawEOF;
bz_stream Stream;
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uint8_t InBuff[BUFF_SIZE];
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void FillBuffer ();
FileReaderBZ2 &operator= (const FileReaderBZ2 &) { return *this; }
};
// Wraps around a FileReader to decompress a lzma stream
class FileReaderLZMA : public FileReaderBase
{
struct StreamPointer;
public:
FileReaderLZMA (FileReader &file, size_t uncompressed_size, bool zip);
~FileReaderLZMA ();
long Read (void *buffer, long len);
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FileReaderLZMA &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderLZMA &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderLZMA &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderLZMA &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderLZMA &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderLZMA &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
private:
enum { BUFF_SIZE = 4096 };
FileReader &File;
bool SawEOF;
StreamPointer *Streamp; // anonymous pointer to LKZA decoder struct - to avoid including the LZMA headers globally
size_t Size;
size_t InPos, InSize;
size_t OutProcessed;
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uint8_t InBuff[BUFF_SIZE];
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void FillBuffer ();
FileReaderLZMA &operator= (const FileReaderLZMA &) { return *this; }
};
class MemoryReader : public FileReader
{
public:
MemoryReader (const char *buffer, long length);
~MemoryReader ();
virtual long Tell () const;
virtual long Seek (long offset, int origin);
virtual long Read (void *buffer, long len);
virtual char *Gets(char *strbuf, int len);
virtual const char *GetBuffer() const { return bufptr; }
protected:
const char * bufptr;
};
class MemoryArrayReader : public FileReader
{
public:
MemoryArrayReader (const char *buffer, long length);
~MemoryArrayReader ();
virtual long Tell () const;
virtual long Seek (long offset, int origin);
virtual long Read (void *buffer, long len);
virtual char *Gets(char *strbuf, int len);
virtual const char *GetBuffer() const { return (char*)&buf[0]; }
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TArray<uint8_t> &GetArray() { return buf; }
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void UpdateLength() { Length = buf.Size(); }
protected:
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TArray<uint8_t> buf;
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};
class FileWriter
{
protected:
bool OpenDirect(const char *filename);
FileWriter()
{
File = NULL;
}
public:
virtual ~FileWriter()
{
if (File != NULL) fclose(File);
}
static FileWriter *Open(const char *filename);
virtual size_t Write(const void *buffer, size_t len);
virtual long Tell();
virtual long Seek(long offset, int mode);
size_t Printf(const char *fmt, ...) GCCPRINTF(2,3);
protected:
FILE *File;
protected:
bool CloseOnDestruct;
};
class BufferWriter : public FileWriter
{
protected:
TArray<unsigned char> mBuffer;
public:
BufferWriter() {}
virtual size_t Write(const void *buffer, size_t len) override;
TArray<unsigned char> *GetBuffer() { return &mBuffer; }
};
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#endif