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43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
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#include "r_memory.cpp"
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#include "r_renderthread.cpp"
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#include "r_swcanvas.cpp"
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#include "r_swrenderer.cpp"
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#include "drawers\r_draw.cpp"
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#include "drawers\r_draw_pal.cpp"
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#include "drawers\r_draw_rgba.cpp"
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#include "drawers\r_thread.cpp"
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#include "line\r_fogboundary.cpp"
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#include "line\r_line.cpp"
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#include "line\r_renderdrawsegment.cpp"
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#include "line\r_walldraw.cpp"
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#include "line\r_wallsetup.cpp"
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#include "plane\r_flatplane.cpp"
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#include "plane\r_planerenderer.cpp"
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#include "plane\r_skyplane.cpp"
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#include "plane\r_slopeplane.cpp"
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#include "plane\r_visibleplane.cpp"
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#include "plane\r_visibleplanelist.cpp"
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#include "scene\r_3dfloors.cpp"
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#include "scene\r_light.cpp"
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#include "scene\r_opaque_pass.cpp"
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#include "scene\r_portal.cpp"
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#include "scene\r_scene.cpp"
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#include "scene\r_translucent_pass.cpp"
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#include "segments\r_clipsegment.cpp"
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#include "segments\r_drawsegment.cpp"
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#include "segments\r_portalsegment.cpp"
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#include "things\r_decal.cpp"
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#include "things\r_particle.cpp"
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#include "things\r_playersprite.cpp"
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#include "things\r_sprite.cpp"
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#include "things\r_visiblesprite.cpp"
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#include "things\r_visiblespritelist.cpp"
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#include "things\r_voxel.cpp"
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#include "things\r_wallsprite.cpp"
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#include "viewport\r_drawerargs.cpp"
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#include "viewport\r_skydrawer.cpp"
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#include "viewport\r_spandrawer.cpp"
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#include "viewport\r_spritedrawer.cpp"
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#include "viewport\r_viewport.cpp"
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#include "viewport\r_walldrawer.cpp"
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