gzdoom/wadsrc/static/zscript/menu/menuitembase.txt

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//=============================================================================
//
// base class for menu items
//
//=============================================================================
class MenuItemBase : Object native ui version("2.4")
{
protected native double mXpos, mYpos;
protected native Name mAction;
native bool mEnabled;
void Init(double xpos = 0, double ypos = 0, Name actionname = 'None')
{
mXpos = xpos;
mYpos = ypos;
mAction = actionname;
mEnabled = true;
}
virtual bool CheckCoordinate(int x, int y) { return false; }
virtual void Ticker() {}
virtual void Drawer(bool selected) {}
virtual bool Selectable() {return false; }
virtual bool Activate() { return false; }
virtual Name, int GetAction() { return mAction, 0; }
virtual bool SetString(int i, String s) { return false; }
virtual bool, String GetString(int i) { return false, ""; }
virtual bool SetValue(int i, int value) { return false; }
virtual bool, int GetValue(int i) { return false, 0; }
virtual void Enable(bool on) { mEnabled = on; }
virtual bool MenuEvent (int mkey, bool fromcontroller) { return false; }
virtual bool MouseEvent(int type, int x, int y) { return false; }
virtual bool CheckHotkey(int c) { return false; }
virtual int GetWidth() { return 0; }
virtual int GetIndent() { return 0; }
virtual int Draw(OptionMenuDescriptor desc, int y, int indent, bool selected) { return indent; }
void OffsetPositionY(double ydelta) { mYpos += ydelta; }
double GetY() { return mYpos; }
double GetX() { return mXpos; }
void SetX(double x) { mXpos = x; }
void OnMenuCreated() {}
}
// this is only used to parse font color ranges in MENUDEF
enum MenudefColorRange
{
NO_COLOR = -1
}