gzdoom/src/dsectoreffect.h

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#ifndef __DSECTOREFFECT_H__
#define __DSECTOREFFECT_H__
#include "dobject.h"
#include "dthinker.h"
#include "r_defs.h"
class DSectorEffect : public DThinker
{
DECLARE_CLASS (DSectorEffect, DThinker)
public:
DSectorEffect (sector_t *sector);
~DSectorEffect ();
void Serialize (FArchive &arc);
sector_t *GetSector() const { return m_Sector; }
protected:
DSectorEffect ();
sector_t *m_Sector;
};
class DMover : public DSectorEffect
{
DECLARE_CLASS (DMover, DSectorEffect)
public:
DMover (sector_t *sector);
protected:
enum EResult { ok, crushed, pastdest };
private:
EResult MovePlane (fixed_t speed, fixed_t dest, int crush, int floorOrCeiling, int direction);
protected:
DMover ();
inline EResult MoveFloor (fixed_t speed, fixed_t dest, int crush, int direction)
{
return MovePlane (speed, dest, crush, 0, direction);
}
inline EResult MoveFloor (fixed_t speed, fixed_t dest, int direction)
{
return MovePlane (speed, dest, -1, 0, direction);
}
inline EResult MoveCeiling (fixed_t speed, fixed_t dest, int crush, int direction)
{
return MovePlane (speed, dest, crush, 1, direction);
}
inline EResult MoveCeiling (fixed_t speed, fixed_t dest, int direction)
{
return MovePlane (speed, dest, -1, 1, direction);
}
};
class DMovingFloor : public DMover
{
DECLARE_CLASS (DMovingFloor, DMover)
public:
DMovingFloor (sector_t *sector);
protected:
DMovingFloor ();
};
class DMovingCeiling : public DMover
{
DECLARE_CLASS (DMovingCeiling, DMover)
public:
DMovingCeiling (sector_t *sector);
protected:
DMovingCeiling ();
};
#endif //__DSECTOREFFECT_H__