gzdoom/wadsrc/static/zscript/chex/chexdecorations.txt

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// Doom items renamed with height changes
// Civilians ------------------------------------------------------------------
class ChexCivilian1 : GreenTorch
{
Default
{
height 54;
}
}
class ChexCivilian2 : ShortGreenTorch
{
Default
{
height 54;
}
}
class ChexCivilian3 : ShortRedTorch
{
Default
{
height 48;
}
}
// Landing Zone ---------------------------------------------------------------
class ChexLandingLight : Column
{
Default
{
height 35;
}
}
class ChexSpaceship : TechPillar
{
Default
{
height 52;
}
}
// Trees and Plants -----------------------------------------------------------
class ChexAppleTree : Stalagtite
{
Default
{
height 92;
}
}
class ChexBananaTree : BigTree
{
Default
{
height 108;
}
}
class ChexOrangeTree : TorchTree
{
Default
{
height 92;
}
}
class ChexSubmergedPlant : ShortGreenColumn
{
Default
{
height 42;
}
}
class ChexTallFlower : HeadsOnAStick
{
Default
{
height 25;
}
}
class ChexTallFlower2 : DeadStick
{
Default
{
height 25;
}
}
// Slime Fountain -------------------------------------------------------------
class ChexSlimeFountain : BlueTorch
{
Default
{
height 48;
}
States
{
Spawn:
TBLU ABCD 4;
Loop;
}
}
// Cavern Decorations ---------------------------------------------------------
class ChexCavernColumn : TallRedColumn
{
Default
{
height 128;
}
}
class ChexCavernStalagmite : TallGreenColumn
{
Default
{
height 60;
}
}
// Misc. Props ----------------------------------------------------------------
class ChexChemicalBurner : EvilEye
{
Default
{
height 25;
}
}
class ChexChemicalFlask : Candlestick
{
Default
{
RenderStyle "Translucent";
alpha 0.75;
}
}
class ChexFlagOnPole : SkullColumn
{
Default
{
height 128;
}
}
class ChexGasTank : Candelabra
{
Default
{
height 36;
}
}
class ChexLightColumn : ShortBlueTorch
{
Default
{
height 86;
}
}
class ChexMineCart : ShortRedColumn
{
Default
{
height 30;
}
}