2006-02-24 04:48:15 +00:00
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/*
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** win32iface.h
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**
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**---------------------------------------------------------------------------
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2006-06-11 01:37:00 +00:00
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** Copyright 1998-2006 Randy Heit
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2006-02-24 04:48:15 +00:00
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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2006-11-19 02:10:25 +00:00
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#ifndef DIRECTDRAW_VERSION
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#define DIRECTDRAW_VERSION 0x0300
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#endif
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#ifndef DIRECT3D_VERSION
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#define DIRECT3D_VERSION 0x0900
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#endif
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2006-06-11 01:37:00 +00:00
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <ddraw.h>
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2006-11-19 02:10:25 +00:00
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#include <d3d9.h>
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2006-06-11 01:37:00 +00:00
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#include "hardware.h"
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#include "v_video.h"
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2006-11-19 02:10:25 +00:00
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EXTERN_CVAR (Bool, vid_vsync)
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2006-06-11 01:37:00 +00:00
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class Win32Video : public IVideo
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{
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public:
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Win32Video (int parm);
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~Win32Video ();
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2006-11-19 02:10:25 +00:00
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bool InitD3D9();
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void InitDDraw();
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2006-06-11 01:37:00 +00:00
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EDisplayType GetDisplayType () { return DISPLAY_Both; }
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bool FullscreenChanged (bool fs);
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void SetWindowedScale (float scale);
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DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old);
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void StartModeIterator (int bits);
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bool NextMode (int *width, int *height, bool *letterbox);
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2006-02-24 04:48:15 +00:00
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bool GoFullscreen (bool yes);
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2006-06-11 01:37:00 +00:00
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void BlankForGDI ();
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private:
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struct ModeInfo
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{
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ModeInfo (int inX, int inY, int inBits, int inRealY)
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: next (NULL),
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width (inX),
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height (inY),
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bits (inBits),
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realheight (inRealY)
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{}
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ModeInfo *next;
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int width, height, bits;
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int realheight;
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} *m_Modes;
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ModeInfo *m_IteratorMode;
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int m_IteratorBits;
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bool m_IteratorFS;
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bool m_IsFullscreen;
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2006-02-24 04:48:15 +00:00
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bool m_CalledCoInitialize;
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2006-06-11 01:37:00 +00:00
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void AddMode (int x, int y, int bits, int baseHeight);
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void FreeModes ();
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2006-02-24 04:48:15 +00:00
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static HRESULT WINAPI EnumDDModesCB (LPDDSURFACEDESC desc, void *modes);
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2006-11-19 02:10:25 +00:00
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void AddD3DModes (D3DFORMAT format);
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void AddLetterboxModes ();
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2006-02-24 04:48:15 +00:00
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friend class DDrawFB;
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2006-11-19 02:10:25 +00:00
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friend class D3DFB;
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2006-06-11 01:37:00 +00:00
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};
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2006-02-24 04:48:15 +00:00
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class BaseWinFB : public DFrameBuffer
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{
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2006-11-19 02:10:25 +00:00
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DECLARE_ABSTRACT_CLASS(BaseWinFB, DFrameBuffer)
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2006-02-24 04:48:15 +00:00
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public:
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BaseWinFB (int width, int height) : DFrameBuffer (width, height), Windowed (true) {}
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bool IsFullscreen () { return !Windowed; }
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virtual void Blank () = 0;
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virtual bool PaintToWindow () = 0;
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2006-11-19 02:10:25 +00:00
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virtual HRESULT GetHR () = 0;
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2006-02-24 04:48:15 +00:00
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protected:
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virtual bool CreateResources () = 0;
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virtual void ReleaseResources () = 0;
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bool Windowed;
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friend int I_PlayMovie (const char *name);
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friend class Win32Video;
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2006-11-19 02:10:25 +00:00
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BaseWinFB() {}
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2006-02-24 04:48:15 +00:00
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};
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class DDrawFB : public BaseWinFB
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{
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2006-11-19 02:10:25 +00:00
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DECLARE_CLASS(DDrawFB, BaseWinFB)
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2006-02-24 04:48:15 +00:00
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public:
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DDrawFB (int width, int height, bool fullscreen);
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~DDrawFB ();
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bool IsValid ();
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bool Lock ();
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bool Lock (bool buffer);
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void Unlock ();
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void ForceBuffering (bool force);
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void Update ();
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PalEntry *GetPalette ();
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void GetFlashedPalette (PalEntry pal[256]);
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void UpdatePalette ();
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bool SetGamma (float gamma);
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bool SetFlash (PalEntry rgb, int amount);
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void GetFlash (PalEntry &rgb, int &amount);
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int GetPageCount ();
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int QueryNewPalette ();
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void PaletteChanged ();
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2006-11-19 02:10:25 +00:00
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void SetVSync (bool vsync);
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HRESULT GetHR ();
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2006-02-24 04:48:15 +00:00
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void Blank ();
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bool PaintToWindow ();
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2006-06-11 01:37:00 +00:00
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private:
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enum LockSurfRes { NoGood, Good, GoodWasLost };
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2006-02-24 04:48:15 +00:00
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bool CreateResources ();
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void ReleaseResources ();
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bool CreateSurfacesAttached ();
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bool CreateSurfacesComplex ();
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bool CreateBlitterSource ();
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LockSurfRes LockSurf (LPRECT lockrect, LPDIRECTDRAWSURFACE surf);
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void RebuildColorTable ();
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void MaybeCreatePalette ();
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bool AddBackBuf (LPDIRECTDRAWSURFACE *surface, int num);
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HRESULT AttemptRestore ();
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HRESULT LastHR;
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BYTE GammaTable[3][256];
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PalEntry SourcePalette[256];
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PALETTEENTRY PalEntries[256];
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2006-11-19 02:10:25 +00:00
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DWORD FlipFlags;
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2006-02-24 04:48:15 +00:00
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LPDIRECTDRAWPALETTE Palette;
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LPDIRECTDRAWSURFACE PrimarySurf;
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LPDIRECTDRAWSURFACE BackSurf;
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LPDIRECTDRAWSURFACE BackSurf2;
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LPDIRECTDRAWSURFACE BlitSurf;
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LPDIRECTDRAWSURFACE LockingSurf;
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LPDIRECTDRAWCLIPPER Clipper;
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HPALETTE GDIPalette;
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BYTE *ClipRegion;
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DWORD ClipSize;
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PalEntry Flash;
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int FlashAmount;
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int BufferCount;
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int BufferPitch;
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int TrueHeight;
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float Gamma;
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bool NeedGammaUpdate;
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bool NeedPalUpdate;
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bool NeedResRecreate;
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bool MustBuffer; // The screen is not 8-bit, or there is no backbuffer
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bool BufferingNow; // Most recent Lock was buffered
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bool WasBuffering; // Second most recent Lock was buffered
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bool Write8bit;
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bool UpdatePending; // On final unlock, call Update()
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bool UseBlitter; // Use blitter to copy from sys mem to video mem
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bool UsePfx;
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2006-11-19 02:10:25 +00:00
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DDrawFB() {}
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};
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class D3DFB : public BaseWinFB
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{
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DECLARE_CLASS(D3DFB, BaseWinFB)
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public:
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D3DFB (int width, int height, bool fullscreen);
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~D3DFB ();
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bool IsValid ();
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bool Lock ();
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bool Lock (bool buffered);
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void Unlock ();
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void Update ();
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PalEntry *GetPalette ();
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void GetFlashedPalette (PalEntry palette[256]);
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void UpdatePalette ();
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bool SetGamma (float gamma);
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bool SetFlash (PalEntry rgb, int amount);
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void GetFlash (PalEntry &rgb, int &amount);
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int GetPageCount ();
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bool IsFullscreen ();
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void PaletteChanged ();
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int QueryNewPalette ();
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void Blank ();
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bool PaintToWindow ();
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void SetVSync (bool vsync);
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HRESULT GetHR ();
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private:
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bool CreateResources();
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void ReleaseResources();
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bool CreateFBTexture();
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bool CreatePaletteTexture();
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bool CreateVertexes();
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void UploadPalette();
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void FillPresentParameters (D3DPRESENT_PARAMETERS *pp, bool fullscreen, bool vsync);
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bool Reset();
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BYTE GammaTable[256];
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PalEntry SourcePalette[256];
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float FlashConstants[2][4];
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PalEntry FlashColor;
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int FlashAmount;
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int TrueHeight;
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float Gamma;
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bool UpdatePending;
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bool NeedPalUpdate;
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bool NeedGammaUpdate;
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D3DFORMAT FBFormat;
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D3DFORMAT PalFormat;
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int FBWidth, FBHeight;
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bool VSync;
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IDirect3DDevice9 *D3DDevice;
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IDirect3DVertexBuffer9 *VertexBuffer;
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IDirect3DTexture9 *FBTexture;
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IDirect3DTexture9 *PaletteTexture;
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IDirect3DPixelShader9 *PalTexShader;
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D3DFB() {}
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2006-02-24 04:48:15 +00:00
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};
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2006-11-19 02:10:25 +00:00
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#if 0
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#define STARTLOG do { if (!dbg) dbg = fopen ("k:/vid.log", "w"); } while(0)
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#define STOPLOG do { if (dbg) { fclose (dbg); dbg=NULL; } } while(0)
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#define LOG(x) do { if (dbg) { fprintf (dbg, x); fflush (dbg); } } while(0)
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#define LOG1(x,y) do { if (dbg) { fprintf (dbg, x, y); fflush (dbg); } } while(0)
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#define LOG2(x,y,z) do { if (dbg) { fprintf (dbg, x, y, z); fflush (dbg); } } while(0)
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#define LOG3(x,y,z,zz) do { if (dbg) { fprintf (dbg, x, y, z, zz); fflush (dbg); } } while(0)
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#define LOG4(x,y,z,a,b) do { if (dbg) { fprintf (dbg, x, y, z, a, b); fflush (dbg); } } while(0)
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#define LOG5(x,y,z,a,b,c) do { if (dbg) { fprintf (dbg, x, y, z, a, b, c); fflush (dbg); } } while(0)
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FILE *dbg;
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#else
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#define STARTLOG
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#define STOPLOG
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#define LOG(x)
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#define LOG1(x,y)
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#define LOG2(x,y,z)
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#define LOG3(x,y,z,zz)
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#define LOG4(x,y,z,a,b)
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#define LOG5(x,y,z,a,b,c)
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#endif
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