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# Welcome to GZDoom!
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[](https://github.com/ZDoom/gzdoom/actions/workflows/continuous_integration.yml)
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## GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine
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Copyright (c) 1998-2025 ZDoom + GZDoom teams, and contributors
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Doom Source (c) 1997 id Software, Raven Software, and contributors
Please see license files for individual contributor licenses
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Special thanks to Coraline of the EDGE team for allowing us to use her [README.md ](https://github.com/3dfxdev/EDGE/blob/master/README.md ) as a template for this one.
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### Licensed under the GPL v3
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##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html
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## How to build GZDoom
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To build GZDoom, please see the [wiki ](https://zdoom.org/wiki/ ) and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.
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# Resources
- https://zdoom.org/ - Home Page
- https://forum.zdoom.org/ - Forum
- https://zdoom.org/wiki/ - Wiki
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- https://dsc.gg/zdoom - Discord Server
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- https://docs.google.com/spreadsheets/d/1pvwXEgytkor9SClCiDn4j5AH7FedyXS-ocCbsuQIXDU/edit?usp=sharing - Translation sheet (Google Docs)