gzdoom/wadsrc/static/actors/heretic/clink.txt

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2016-03-01 15:47:10 +00:00
ACTOR Clink
{
Health 150
Radius 20
Height 64
Mass 75
Speed 14
Painchance 32
Monster
+NOBLOOD
+FLOORCLIP
SeeSound "clink/sight"
AttackSound "clink/attack"
PainSound "clink/pain"
DeathSound "clink/death"
ActiveSound "clink/active"
Obituary "$OB_CLINK"
DropItem "SkullRodAmmo", 84, 20
States
{
Spawn:
CLNK AB 10 A_Look
Loop
See:
CLNK ABCD 3 A_Chase
Loop
Melee:
CLNK E 5 A_FaceTarget
CLNK F 4 A_FaceTarget
CLNK G 7 A_CustomMeleeAttack(random[ClinkAttack](3,9), "clink/attack", "clink/attack")
Goto See
Pain:
CLNK H 3
CLNK H 3 A_Pain
Goto See
Death:
CLNK IJ 6
CLNK K 5 A_Scream
CLNK L 5 A_NoBlocking
CLNK MN 5
CLNK O -1
Stop
}
}