gzdoom/src/swrenderer/scene/r_slopeplane.h

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#pragma once
#include "r_visible_plane.h"
namespace swrenderer
{
void R_DrawTiltedPlane(visplane_t *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked);
void R_MapTiltedPlane(int y, int x1, int x2);
}