gzdoom/wadsrc/static/zscript/actors/shared/blood.zs

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// Blood sprite ------------------------------------------------------------
class Blood : Actor
{
Default
{
Mass 5;
+NOBLOCKMAP
+NOTELEPORT
+ALLOWPARTICLES
}
States
{
Spawn:
BLUD CBA 8;
Stop;
Spray:
SPRY ABCDEF 3;
SPRY G 2;
Stop;
}
}
// Blood splatter -----------------------------------------------------------
class BloodSplatter : Actor
{
Default
{
Radius 2;
Height 4;
+NOBLOCKMAP
+MISSILE
+DROPOFF
+NOTELEPORT
+CANNOTPUSH
+ALLOWPARTICLES
Mass 5;
}
States
{
Spawn:
BLUD CBA 8;
Stop;
Death:
BLUD A 6;
Stop;
}
}
// Axe Blood ----------------------------------------------------------------
class AxeBlood : Actor
{
Default
{
Radius 2;
Height 4;
+NOBLOCKMAP
+NOGRAVITY
+DROPOFF
+NOTELEPORT
+CANNOTPUSH
+ALLOWPARTICLES
Mass 5;
}
States
{
Spawn:
FAXE FGHIJ 3;
Death:
FAXE K 3;
Stop;
}
}