gzdoom/src/g_inventory/a_keys.h

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2016-03-01 15:47:10 +00:00
#ifndef A_KEYS_H
#define A_KEYS_H
class AActor;
class AInventory;
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bool P_CheckKeys (AActor *owner, int keynum, bool remote);
void P_InitKeyMessages ();
void P_DeinitKeyMessages ();
int P_GetMapColorForLock (int lock);
int P_GetMapColorForKey (AInventory *key);
#endif