gzdoom/libraries/ZWidget/include/zwidget/widgets/listview/listview.h

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#pragma once
#include "../../core/widget.h"
#include <vector>
class ListView : public Widget
{
public:
ListView(Widget* parent = nullptr);
void AddItem(const std::string& text);
protected:
void OnPaint(Canvas* canvas) override;
void OnPaintFrame(Canvas* canvas) override;
void OnMouseDown(const Point& pos, int key) override;
void OnMouseDoubleclick(const Point& pos, int key) override;
void OnKeyDown(EInputKey key) override;
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std::vector<std::string> items;
int selectedItem = 0;
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};