gzdoom/src/g_shared/a_flashfader.cpp

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#include "a_sharedglobal.h"
#include "g_level.h"
#include "d_player.h"
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#include "serializer.h"
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IMPLEMENT_POINTY_CLASS(DFlashFader)
IMPLEMENT_POINTERS_START(DFlashFader)
IMPLEMENT_POINTER(ForWho)
IMPLEMENT_POINTERS_END
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DFlashFader::DFlashFader ()
{
}
DFlashFader::DFlashFader (float r1, float g1, float b1, float a1,
float r2, float g2, float b2, float a2,
float time, AActor *who)
: TotalTics ((int)(time*TICRATE)), StartTic (level.time), ForWho (who)
{
Blends[0][0]=r1; Blends[0][1]=g1; Blends[0][2]=b1; Blends[0][3]=a1;
Blends[1][0]=r2; Blends[1][1]=g2; Blends[1][2]=b2; Blends[1][3]=a2;
}
void DFlashFader::Destroy ()
{
SetBlend (1.f);
Super::Destroy();
}
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void DFlashFader::Serialize(FSerializer &arc)
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{
Super::Serialize (arc);
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arc("totaltics", TotalTics)
("starttic", StartTic)
("forwho", ForWho)
.Array("blends", Blends[0], 8);
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}
void DFlashFader::Tick ()
{
if (ForWho == NULL || ForWho->player == NULL)
{
Destroy ();
return;
}
if (level.time >= StartTic+TotalTics)
{
SetBlend (1.f);
Destroy ();
return;
}
SetBlend ((float)(level.time - StartTic) / (float)TotalTics);
}
void DFlashFader::SetBlend (float time)
{
if (ForWho == NULL || ForWho->player == NULL)
{
return;
}
player_t *player = ForWho->player;
float iT = 1.f - time;
player->BlendR = Blends[0][0]*iT + Blends[1][0]*time;
player->BlendG = Blends[0][1]*iT + Blends[1][1]*time;
player->BlendB = Blends[0][2]*iT + Blends[1][2]*time;
player->BlendA = Blends[0][3]*iT + Blends[1][3]*time;
}
void DFlashFader::Cancel ()
{
TotalTics = level.time - StartTic;
Blends[1][3] = 0.f;
}