gzdoom-gles/src/rendering
2019-03-09 21:34:29 +01:00
..
2d - missed the part that the blend function was still drawing multiplicative blends. 2019-03-09 13:12:24 +01:00
gl Merge branch 'master' into vulkan2 2019-03-09 16:45:49 +02:00
gl_load
hwrenderer Merge branch 'master' into vulkan2 2019-03-09 16:45:49 +02:00
polyrenderer - disable player sprite drawing on canvases for the softpoly renderer. 2019-03-09 12:17:57 +01:00
swrenderer - cleanup of savegame picture code. 2019-03-09 14:48:14 +01:00
vulkan - hooked up the debug names for objects, which was a bit of a waste of time since the validation layer is brain dead and doesn't use the information in its messages.. 2019-03-09 21:34:29 +01:00