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zdoom
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gzdoom-gles
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ff68d2e651
gzdoom-gles
/
src
/
rendering
History
Magnus Norddahl
ff68d2e651
- hooked up the debug names for objects, which was a bit of a waste of time since the validation layer is brain dead and doesn't use the information in its messages..
2019-03-09 21:34:29 +01:00
..
2d
- missed the part that the blend function was still drawing multiplicative blends.
2019-03-09 13:12:24 +01:00
gl
Merge branch 'master' into vulkan2
2019-03-09 16:45:49 +02:00
gl_load
hwrenderer
Merge branch 'master' into vulkan2
2019-03-09 16:45:49 +02:00
polyrenderer
- disable player sprite drawing on canvases for the softpoly renderer.
2019-03-09 12:17:57 +01:00
swrenderer
- cleanup of savegame picture code.
2019-03-09 14:48:14 +01:00
vulkan
- hooked up the debug names for objects, which was a bit of a waste of time since the validation layer is brain dead and doesn't use the information in its messages..
2019-03-09 21:34:29 +01:00