gzdoom-gles/libraries/zmusic/mididevices/music_base_mididevice.cpp
Christoph Oelckers cfe89ef6e6 - created a new zmusic library which will eventually contain all the music playback code.
Currently all it contains are the MIDI sources and the MIDI devices, the rest needs to be reworked first.
2019-09-28 18:32:25 +02:00

182 lines
5.3 KiB
C++

/*
** music_midistream.cpp
** Implements base class for MIDI and MUS streaming.
**
**---------------------------------------------------------------------------
** Copyright 2008 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include "mididevice.h"
//==========================================================================
//
// MIDIDevice stubs.
//
//==========================================================================
MIDIDevice::~MIDIDevice()
{
}
//==========================================================================
//
// MIDIDevice :: PrecacheInstruments
//
// The MIDIStreamer calls this method between device open and the first
// buffered stream with a list of instruments known to be used by the song.
// If the device can benefit from preloading the instruments, it can do so
// now.
//
// Each entry is packed as follows:
// Bits 0- 6: Instrument number
// Bits 7-13: Bank number
// Bit 14: Select drum set if 1, tone bank if 0
//
//==========================================================================
void MIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count)
{
}
//==========================================================================
//
// MIDIDevice :: PrepareHeader
//
// Wrapper for MCI's midiOutPrepareHeader.
//
//==========================================================================
int MIDIDevice::PrepareHeader(MidiHeader *header)
{
return 0;
}
//==========================================================================
//
// MIDIDevice :: UnprepareHeader
//
// Wrapper for MCI's midiOutUnprepareHeader.
//
//==========================================================================
int MIDIDevice::UnprepareHeader(MidiHeader *header)
{
return 0;
}
//==========================================================================
//
// MIDIDevice :: FakeVolume
//
// Since most implementations render as a normal stream, their volume is
// controlled through the GSnd interface, not here.
//
//==========================================================================
bool MIDIDevice::FakeVolume()
{
return false;
}
//==========================================================================
//
//
//
//==========================================================================
void MIDIDevice::InitPlayback()
{
}
//==========================================================================
//
//
//
//==========================================================================
bool MIDIDevice::Update()
{
return true;
}
//==========================================================================
//
// MIDIDevice :: ChangeSettingInt
//
//==========================================================================
void MIDIDevice::ChangeSettingInt(const char *setting, int value)
{
}
//==========================================================================
//
// MIDIDevice :: ChangeSettingNum
//
//==========================================================================
void MIDIDevice::ChangeSettingNum(const char *setting, double value)
{
}
//==========================================================================
//
// MIDIDevice :: ChangeSettingString
//
//==========================================================================
void MIDIDevice::ChangeSettingString(const char *setting, const char *value)
{
}
//==========================================================================
//
// MIDIDevice :: GetStats
//
//==========================================================================
std::string MIDIDevice::GetStats()
{
return "This MIDI device does not have any stats.";
}
//==========================================================================
//
// MIDIDevice :: GetStreamInfo
//
//==========================================================================
SoundStreamInfo MIDIDevice::GetStreamInfo() const
{
return { 0, 0, 0 }; // i.e. do not use streaming.
}