mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-02-07 07:21:01 +00:00
fd3128a164
- fixed: The shader code for handling special fixed colormaps did not use the color vertex attribute which was most evident with the 'shadow' render style on the spectre. |
||
---|---|---|
.. | ||
d3d | ||
glsl |