mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-17 18:10:57 +00:00
72da1fed7e
- some concepts about building a RenderViewpoint struct. No actual work yet.
83 lines
2.5 KiB
C
83 lines
2.5 KiB
C
/*
|
|
** v_pfx.h
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#ifndef __V_PFX_H__
|
|
#define __V_PFX_H__
|
|
|
|
//
|
|
// Pixel format conversion routines, for use with DFrameBuffer implementations
|
|
//
|
|
|
|
union PfxUnion
|
|
{
|
|
uint8_t Pal8[256];
|
|
uint16_t Pal16[256];
|
|
uint32_t Pal32[256];
|
|
uint8_t Pal24[256][4];
|
|
};
|
|
|
|
struct PfxState
|
|
{
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
uint16_t Red;
|
|
uint16_t Green;
|
|
uint16_t Blue;
|
|
} Bits16;
|
|
struct
|
|
{
|
|
uint32_t Red;
|
|
uint32_t Green;
|
|
uint32_t Blue;
|
|
} Bits32;
|
|
} Masks;
|
|
uint8_t RedShift;
|
|
uint8_t BlueShift;
|
|
uint8_t GreenShift;
|
|
BITFIELD RedLeft:1;
|
|
BITFIELD BlueLeft:1;
|
|
BITFIELD GreenLeft:1;
|
|
|
|
void SetFormat (int bits, uint32_t redMask, uint32_t greenMask, uint32_t blueMask);
|
|
void (*SetPalette) (const PalEntry *pal);
|
|
void (*Convert) (uint8_t *src, int srcpitch,
|
|
void *dest, int destpitch, int destwidth, int destheight,
|
|
fixed_t xstep, fixed_t ystep, fixed_t xfrac, fixed_t yfrac);
|
|
};
|
|
|
|
extern PfxUnion GPfxPal;
|
|
extern PfxState GPfx;
|
|
|
|
#endif //__V_PFX_H__
|