gzdoom-gles/wadsrc/static/zscript/statusbar
Christoph Oelckers 3703132794 - fixed shader compilation.
(cherry picked from commit 1266339c0f)
2018-05-23 10:22:12 +02:00
..
doom_sbar.txt - fixed: SBARINFO based status bars got the wrong color for automap HUD highlights when playing Doom. 2017-05-04 11:37:36 +02:00
harm_sbar.txt - fixed: Harmony requires special scaling treatment for the fullscreen HUD's icons. 2017-05-21 21:30:46 +02:00
heretic_sbar.txt Fixed status bar chain wiggling when paused 2018-03-17 12:29:55 +02:00
hexen_sbar.txt - fixed: The health chain in Hexen wasn't drawn on the main status bar. Did some reordering to ensure it won't get skipped. 2017-04-01 13:18:19 +02:00
sbarinfowrapper.txt - fixed shader compilation. 2018-05-23 10:22:12 +02:00
statusbar.txt Adds "DI_MIRROR" flag to statusbar image drawing. Useful for rearview mirror camera textures, for example. 2018-03-24 00:29:50 +01:00
strife_sbar.txt - silenced a few float truncation warnings that get printed in developer mode. 2017-04-27 10:23:31 +02:00