gzdoom-gles/wadsrc/static/zscript/inventory
Christoph Oelckers 0770c0022c - cleaned up use of the random function in script files.
Many uses of random() & value have been turned into random(0, value).
This is not only more efficient, it also ensures better random distribution because the parameter-less variant only returns values between 0 and 255.
2018-12-21 12:40:05 +01:00
..
ammo.txt - made Ammo.GetParentAmmo virtual 2018-12-19 18:18:15 +01:00
armor.txt - scriptified GiveInventory and made the interface a bit more configurable by mods. 2018-12-01 17:07:09 +01:00
health.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
inv_misc.txt - scriptified the decision making of the invuseall CCMD. 2018-12-02 18:43:38 +01:00
inventory.txt Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
powerups.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
stateprovider.txt Fixed A_JumpIfNoAmmo not working. 2018-12-02 07:28:20 +01:00
weaponpiece.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
weapons.txt - fixed: For an initial weapon pickup, sv_unlimited_pickup wasn't checked for the included ammo. 2018-12-21 08:59:37 +01:00