gzdoom-gles/src/swrenderer/scene
2017-01-15 22:57:42 +01:00
..
r_3dfloors.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
r_3dfloors.h Convert r_3dfloors to a class 2017-01-04 18:54:14 +01:00
r_light.cpp Remove SetupFrame and CopyStackedViewParameters from FRenderer interface 2017-01-15 01:54:25 +01:00
r_light.h Remove SetupFrame and CopyStackedViewParameters from FRenderer interface 2017-01-15 01:54:25 +01:00
r_opaque_pass.cpp Convert r_clipsegment into a class 2017-01-15 22:57:42 +01:00
r_opaque_pass.h Remove basecolormap global 2017-01-12 21:29:19 +01:00
r_portal.cpp Convert r_clipsegment into a class 2017-01-15 22:57:42 +01:00
r_portal.h Move r_portal into a class 2017-01-05 04:55:26 +01:00
r_scene.cpp Convert r_clipsegment into a class 2017-01-15 22:57:42 +01:00
r_scene.h Change RenderTarget global to be an internal swrenderer variable 2017-01-15 03:19:03 +01:00
r_translucent_pass.cpp Removed openings array 2017-01-15 22:21:21 +01:00
r_translucent_pass.h Rename RenderBSP to RenderOpaquePass and RenderTranslucent to RenderTranslucentPass 2017-01-11 20:42:39 +01:00
r_viewport.cpp Create a class for the viewport 2017-01-15 04:06:52 +01:00
r_viewport.h Create a class for the viewport 2017-01-15 04:06:52 +01:00