gzdoom-gles/src/scripting
Christoph Oelckers 7385cd70c0 - scriptified the Minotaur.
Interesting tidbit: The damage calculation in P_MinotaurSlam had been incorrect for the Heretic version since the friendly Hexen Dark Servant was added, but nobody ever noticed in 14 years...
2016-11-26 01:14:47 +01:00
..
codegeneration - scriptified the Minotaur. 2016-11-26 01:14:47 +01:00
decorate - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
vm - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
zscript - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
thingdef.cpp - fixed: The morph actors stored their required classes as names, not as class pointers. 2016-11-23 22:34:17 +01:00
thingdef.h - allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field. 2016-11-22 19:20:31 +01:00
thingdef_data.cpp - scriptified the Minotaur. 2016-11-26 01:14:47 +01:00
thingdef_properties.cpp - fixed: The morph actors stored their required classes as names, not as class pointers. 2016-11-23 22:34:17 +01:00