mirror of
https://github.com/ZDoom/gzdoom-gles.git
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040cb17370
# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
194 lines
6.1 KiB
C
194 lines
6.1 KiB
C
/****************************************************************
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The author of this software is David M. Gay.
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Copyright (C) 1998 by Lucent Technologies
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and
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its documentation for any purpose and without fee is hereby
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granted, provided that the above copyright notice appear in all
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copies and that both that the copyright notice and this
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of Lucent or any of its entities
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not be used in advertising or publicity pertaining to
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distribution of the software without specific, written prior
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permission.
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LUCENT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
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IN NO EVENT SHALL LUCENT OR ANY OF ITS ENTITIES BE LIABLE FOR ANY
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SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
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IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
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THIS SOFTWARE.
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****************************************************************/
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/* Please send bug reports to David M. Gay (dmg at acm dot org,
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* with " at " changed at "@" and " dot " changed to "."). */
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#ifndef GDTOA_H_INCLUDED
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#define GDTOA_H_INCLUDED
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#if defined(_MSC_VER)
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/* [RH] Generating arith.h strikes me as too cumbersome under Visual
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* Studio, so here's the equivalent, given the limited number of
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* architectures that MSC can target. (Itanium? Who cares about that?)
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*/
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#define IEEE_8087
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#define Arith_Kind_ASL 1
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#define Double_Align
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#ifdef _M_X64
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#define X64_bit_pointers
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#endif
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#elif defined(__APPLE__)
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/* [BL] While generating the files may be easy, on OS X we have cross
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* compiling to deal with, which means we can't run the generation
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* program on the target.
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*/
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#if defined(__x86_64__)
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#define IEEE_8087
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#define Arith_Kind_ASL 1
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#define Long int
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#define Intcast (int)(long)
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#define Double_Align
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#define X64_bit_pointers
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#elif defined(__i386__)
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#define IEEE_8087
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#define Arith_Kind_ASL 1
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#else
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#define IEEE_MC68k
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#define Arith_Kind_ASL 2
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#define Double_Align
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#endif
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#else
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#include "arith.h"
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#endif
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#include <stddef.h> /* for size_t */
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#ifndef Long
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#define Long int
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#endif
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#ifndef ULong
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typedef unsigned Long ULong;
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#endif
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#ifndef UShort
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typedef unsigned short UShort;
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#endif
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#ifndef ANSI
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#ifdef KR_headers
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#define ANSI(x) ()
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#define Void /*nothing*/
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#else
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#define ANSI(x) x
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#define Void void
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#endif
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#endif /* ANSI */
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#ifndef CONST
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#ifdef KR_headers
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#define CONST /* blank */
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#else
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#define CONST const
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#endif
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#endif /* CONST */
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enum { /* return values from strtodg */
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STRTOG_Zero = 0,
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STRTOG_Normal = 1,
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STRTOG_Denormal = 2,
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STRTOG_Infinite = 3,
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STRTOG_NaN = 4,
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STRTOG_NaNbits = 5,
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STRTOG_NoNumber = 6,
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STRTOG_Retmask = 7,
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/* The following may be or-ed into one of the above values. */
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STRTOG_Neg = 0x08, /* does not affect STRTOG_Inexlo or STRTOG_Inexhi */
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STRTOG_Inexlo = 0x10, /* returned result rounded toward zero */
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STRTOG_Inexhi = 0x20, /* returned result rounded away from zero */
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STRTOG_Inexact = 0x30,
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STRTOG_Underflow= 0x40,
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STRTOG_Overflow = 0x80
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};
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typedef struct
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FPI {
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int nbits;
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int emin;
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int emax;
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int rounding;
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int sudden_underflow;
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int int_max;
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} FPI;
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enum { /* FPI.rounding values: same as FLT_ROUNDS */
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FPI_Round_zero = 0,
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FPI_Round_near = 1,
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FPI_Round_up = 2,
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FPI_Round_down = 3
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern char* dtoa ANSI((double d, int mode, int ndigits, int *decpt,
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int *sign, char **rve));
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extern char* gdtoa ANSI((FPI *fpi, int be, ULong *bits, int *kindp,
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int mode, int ndigits, int *decpt, char **rve));
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extern void freedtoa ANSI((char*));
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//extern float strtof ANSI((CONST char *, char **));
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//extern double strtod ANSI((CONST char *, char **));
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extern int strtodg ANSI((CONST char*, char**, FPI*, Long*, ULong*));
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extern char* g_ddfmt ANSI((char*, double*, int, size_t));
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extern char* g_ddfmt_p ANSI((char*, double*, int, size_t, int));
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extern char* g_dfmt ANSI((char*, double*, int, size_t));
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extern char* g_dfmt_p ANSI((char*, double*, int, size_t, int));
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extern char* g_ffmt ANSI((char*, float*, int, size_t));
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extern char* g_ffmt_p ANSI((char*, float*, int, size_t, int));
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extern char* g_Qfmt ANSI((char*, void*, int, size_t));
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extern char* g_Qfmt_p ANSI((char*, void*, int, size_t, int));
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extern char* g_xfmt ANSI((char*, void*, int, size_t));
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extern char* g_xfmt_p ANSI((char*, void*, int, size_t, int));
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extern char* g_xLfmt ANSI((char*, void*, int, size_t));
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extern char* g_xLfmt_p ANSI((char*, void*, int, size_t, int));
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extern int strtoId ANSI((CONST char*, char**, double*, double*));
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extern int strtoIdd ANSI((CONST char*, char**, double*, double*));
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extern int strtoIf ANSI((CONST char*, char**, float*, float*));
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extern int strtoIQ ANSI((CONST char*, char**, void*, void*));
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extern int strtoIx ANSI((CONST char*, char**, void*, void*));
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extern int strtoIxL ANSI((CONST char*, char**, void*, void*));
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extern int strtord ANSI((CONST char*, char**, int, double*));
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extern int strtordd ANSI((CONST char*, char**, int, double*));
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extern int strtorf ANSI((CONST char*, char**, int, float*));
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extern int strtorQ ANSI((CONST char*, char**, int, void*));
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extern int strtorx ANSI((CONST char*, char**, int, void*));
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extern int strtorxL ANSI((CONST char*, char**, int, void*));
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#if 1
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extern int strtodI ANSI((CONST char*, char**, double*));
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extern int strtopd ANSI((CONST char*, char**, double*));
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extern int strtopdd ANSI((CONST char*, char**, double*));
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extern int strtopf ANSI((CONST char*, char**, float*));
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extern int strtopQ ANSI((CONST char*, char**, void*));
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extern int strtopx ANSI((CONST char*, char**, void*));
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extern int strtopxL ANSI((CONST char*, char**, void*));
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#else
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#define strtopd(s,se,x) strtord(s,se,1,x)
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#define strtopdd(s,se,x) strtordd(s,se,1,x)
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#define strtopf(s,se,x) strtorf(s,se,1,x)
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#define strtopQ(s,se,x) strtorQ(s,se,1,x)
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#define strtopx(s,se,x) strtorx(s,se,1,x)
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#define strtopxL(s,se,x) strtorxL(s,se,1,x)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* GDTOA_H_INCLUDED */
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