gzdoom-gles/src/textures
Christoph Oelckers b1d36182c4 - Changed handling of AUTOPAGE texture so that it is properly inserted into
the texture manager even if it is from Raven's IWADs.
- Removed code related to internal ActorInfo definitions from dobjtype.cpp.
- removed unneeded file dehackedactions.h


SVN r1162 (trunk)
2008-08-12 09:57:59 +00:00
..
automaptexture.cpp - Changed handling of AUTOPAGE texture so that it is properly inserted into 2008-08-12 09:57:59 +00:00
bitmap.cpp - Fixed: 3D hardware texture filling did not copy pixels with 0 alpha, 2008-05-16 23:36:47 +00:00
bitmap.h - Fixed: All translucent blending operations for CopyColors must treat an 2008-05-17 08:18:31 +00:00
buildtexture.cpp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
canvastexture.cpp - Fixed: The SimpleCanvas in FCanvasTexture must be declared as a soft 2008-03-12 17:47:22 +00:00
ddstexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
flattexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
imgztexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
jpegtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
multipatchtexture.cpp - fixed: Textures marked as complex must not redirect to the base patch. 2008-07-20 08:34:24 +00:00
patchtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
pcxtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
pngtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
rawpagetexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
texture.cpp - Changed handling of AUTOPAGE texture so that it is properly inserted into 2008-08-12 09:57:59 +00:00
texturemanager.cpp - Fixed compilation issues with GCC. 2008-06-24 02:56:27 +00:00
textures.h - Added support for ST's QUARTERGRAVITY flag. 2008-06-22 09:13:19 +00:00
tgatexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
warptexture.cpp - Fixed: Warped textures didn't work anymore because the default speed was 0. 2008-05-01 23:52:57 +00:00