gzdoom-gles/libraries/zmusic/mididevices/music_alsa_mididevice.cpp
2020-01-07 18:04:28 +01:00

434 lines
11 KiB
C++

/*
** Provides an ALSA implementation of a MIDI output device.
**
**---------------------------------------------------------------------------
** Copyright 2008-2010 Randy Heit
** Copyright 2020 Petr Mrazek
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#if defined __linux__ && defined HAVE_SYSTEM_MIDI
#include <algorithm>
#include <memory>
#include <assert.h>
#include <thread>
#include <pthread.h>
#include <atomic>
#include <cstring>
#include "mididevice.h"
#include "zmusic/m_swap.h"
#include "zmusic/mus2midi.h"
#include "music_alsa_state.h"
#include <alsa/asoundlib.h>
namespace {
class AlsaMIDIDevice : public MIDIDevice
{
public:
AlsaMIDIDevice(int dev_id);
~AlsaMIDIDevice();
int Open() override;
void Close() override;
bool IsOpen() const override;
int GetTechnology() const override;
int SetTempo(int tempo) override;
int SetTimeDiv(int timediv) override;
int StreamOut(MidiHeader *data) override;
int StreamOutSync(MidiHeader *data) override;
int Resume() override;
void Stop() override;
bool FakeVolume() override {
// Not sure if we even can control the volume this way with Alsa, so make it fake.
return true;
};
bool Pause(bool paused) override;
void InitPlayback() override;
bool Update() override;
void PrecacheInstruments(const uint16_t *instruments, int count) override {}
bool CanHandleSysex() const override
{
// Assume we can, let Alsa sort it out. We do not truly have full control.
return true;
}
void HandleTempoChange(int tick, int tempo);
void HandleEvent(int tick, int status, int parm1, int parm2);
void HandleLongEvent(int tick, const uint8_t *data, int len);
void SendStopEvents();
void PumpEvents();
protected:
AlsaSequencer &sequencer;
MidiHeader *Events = nullptr;
bool Started = false;
uint32_t Position = 0;
const static int IntendedPortId = 0;
bool Connected = false;
int PortId = -1;
int QueueId = -1;
int DestinationClientId;
int DestinationPortId;
int Tempo = 480000;
int TimeDiv = 480;
std::thread PlayerThread;
std::atomic<bool> Exit;
};
}
AlsaMIDIDevice::AlsaMIDIDevice(int dev_id) : sequencer(AlsaSequencer::Get())
{
auto & internalDevices = sequencer.GetInternalDevices();
auto & device = internalDevices.at(dev_id);
DestinationClientId = device.ClientID;
DestinationPortId = device.PortNumber;
}
AlsaMIDIDevice::~AlsaMIDIDevice()
{
Close();
}
int AlsaMIDIDevice::Open()
{
if (!sequencer.IsOpen()) {
return 1;
}
if(PortId < 0)
{
snd_seq_port_info_t *pinfo;
snd_seq_port_info_alloca(&pinfo);
snd_seq_port_info_set_port(pinfo, IntendedPortId);
snd_seq_port_info_set_port_specified(pinfo, 1);
snd_seq_port_info_set_name(pinfo, "GZDoom Music");
snd_seq_port_info_set_capability(pinfo, 0);
snd_seq_port_info_set_type(pinfo, SND_SEQ_PORT_TYPE_MIDI_GENERIC | SND_SEQ_PORT_TYPE_APPLICATION);
int err = 0;
err = snd_seq_create_port(sequencer.handle, pinfo);
PortId = IntendedPortId;
}
if (QueueId < 0)
{
QueueId = snd_seq_alloc_named_queue(sequencer.handle, "GZDoom Queue");
}
if (!Connected) {
Connected = (snd_seq_connect_to(sequencer.handle, PortId, DestinationClientId, DestinationPortId) == 0);
}
return 0;
}
void AlsaMIDIDevice::Close()
{
if(Connected) {
snd_seq_disconnect_to(sequencer.handle, PortId, DestinationClientId, DestinationPortId);
Connected = false;
}
if(QueueId >= 0) {
snd_seq_free_queue(sequencer.handle, QueueId);
QueueId = -1;
}
if(PortId >= 0) {
snd_seq_delete_port(sequencer.handle, PortId);
PortId = -1;
}
}
bool AlsaMIDIDevice::IsOpen() const
{
return Connected;
}
int AlsaMIDIDevice::GetTechnology() const
{
// TODO: implement properly, for now assume everything is an external MIDI device
return MIDIDEV_MIDIPORT;
}
int AlsaMIDIDevice::SetTempo(int tempo)
{
Tempo = tempo;
return 0;
}
int AlsaMIDIDevice::SetTimeDiv(int timediv)
{
TimeDiv = timediv;
return 0;
}
void AlsaMIDIDevice::HandleEvent(int tick, int status, int parm1, int parm2)
{
int command = status & 0xF0;
int channel = status & 0x0F;
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, false, tick);
switch (command)
{
case MIDI_NOTEOFF:
snd_seq_ev_set_noteoff(&ev, channel, parm1, parm2);
break;
case MIDI_NOTEON:
snd_seq_ev_set_noteon(&ev, channel, parm1, parm2);
break;
case MIDI_POLYPRESS:
// FIXME: Seems to be missing in the Alsa sequencer implementation
return;
case MIDI_CTRLCHANGE:
snd_seq_ev_set_controller(&ev, channel, parm1, parm2);
break;
case MIDI_PRGMCHANGE:
snd_seq_ev_set_pgmchange(&ev, channel, parm1);
break;
case MIDI_CHANPRESS:
snd_seq_ev_set_chanpress(&ev, channel, parm1);
break;
case MIDI_PITCHBEND: {
long bend = ((long)parm1 + (long)(parm2 << 7)) - 0x2000;
snd_seq_ev_set_pitchbend(&ev, channel, bend);
break;
}
default:
return;
}
snd_seq_event_output(sequencer.handle, &ev);
}
void AlsaMIDIDevice::HandleLongEvent(int tick, const uint8_t *data, int len)
{
// SysEx messages...
if (len > 1 && (data[0] == 0xF0 || data[0] == 0xF7))
{
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, false, tick);
snd_seq_ev_set_sysex(&ev, len, (void *)data);
snd_seq_event_output(sequencer.handle, &ev);
}
}
void AlsaMIDIDevice::HandleTempoChange(int tick, int tempo) {
if(Tempo != tempo) {
Tempo = tempo;
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, false, tick);
snd_seq_change_queue_tempo(sequencer.handle, QueueId, Tempo, &ev);
snd_seq_event_output(sequencer.handle, &ev);
}
}
void AlsaMIDIDevice::PumpEvents() {
int error = 0;
snd_seq_queue_tempo_t *tempo;
snd_seq_queue_tempo_alloca(&tempo);
snd_seq_queue_tempo_set_tempo(tempo, Tempo);
snd_seq_queue_tempo_set_ppq(tempo, TimeDiv);
error = snd_seq_set_queue_tempo(sequencer.handle, QueueId, tempo);
snd_seq_start_queue(sequencer.handle, QueueId, NULL);
error = snd_seq_drain_output(sequencer.handle);
int running_time = 0;
while (!Exit) {
if(!Events) {
// NOTE: in practice, this is never reached. however, if it were, it would prevent crashes below.
continue;
}
uint32_t *event = (uint32_t *)(Events->lpData + Position);
int ticks = event[0];
running_time += ticks;
if (MEVENT_EVENTTYPE(event[2]) == MEVENT_TEMPO) {
HandleTempoChange(running_time, MEVENT_EVENTPARM(event[2]));
}
else if (MEVENT_EVENTTYPE(event[2]) == MEVENT_LONGMSG) {
HandleLongEvent(running_time, (uint8_t *)&event[3], MEVENT_EVENTPARM(event[2]));
}
else if (MEVENT_EVENTTYPE(event[2]) == 0) {
// Short MIDI event
int status = event[2] & 0xff;
int parm1 = (event[2] >> 8) & 0x7f;
int parm2 = (event[2] >> 16) & 0x7f;
HandleEvent(running_time, status, parm1, parm2);
}
// Advance to next event.
if (event[2] < 0x80000000)
{ // Short message
Position += 12;
}
else
{ // Long message
Position += 12 + ((MEVENT_EVENTPARM(event[2]) + 3) & ~3);
}
// Did we use up this buffer?
if (Position >= Events->dwBytesRecorded)
{
Events = Events->lpNext;
Position = 0;
if (Callback != NULL)
{
Callback(CallbackData);
}
snd_seq_drain_output(sequencer.handle);
snd_seq_sync_output_queue(sequencer.handle);
}
}
// Send stop events, just to be sure we don't end up with stuck notes
{
snd_seq_drop_output(sequencer.handle);
SendStopEvents();
// FIXME: attach to a timestamped event and make it go through the queue?
snd_seq_stop_queue(sequencer.handle, QueueId, NULL);
snd_seq_drain_output(sequencer.handle);
snd_seq_sync_output_queue(sequencer.handle);
}
}
void AlsaMIDIDevice::SendStopEvents() {
// NOTE: for some reason, the midi streamer doesn't send us these.
for (int channel = 0; channel < 16; ++channel)
{
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, true, 0);
snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_ALL_NOTES_OFF, 0);
snd_seq_event_output(sequencer.handle, &ev);
snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_RESET_CONTROLLERS, 0);
snd_seq_event_output(sequencer.handle, &ev);
}
snd_seq_drain_output(sequencer.handle);
snd_seq_sync_output_queue(sequencer.handle);
}
int AlsaMIDIDevice::Resume()
{
if(!Connected) {
return 1;
}
Exit = false;
PlayerThread = std::thread(&AlsaMIDIDevice::PumpEvents, this);
return 0;
}
void AlsaMIDIDevice::InitPlayback()
{
Exit = false;
}
void AlsaMIDIDevice::Stop()
{
/*
* NOTE: this is slow. Maybe we should just leave the thread be and let it asynchronously drain in the background.
*/
Exit = true;
PlayerThread.join();
}
bool AlsaMIDIDevice::Pause(bool paused)
{
// TODO: implement
return false;
}
int AlsaMIDIDevice::StreamOut(MidiHeader *header)
{
header->lpNext = NULL;
if (Events == NULL)
{
Events = header;
Position = 0;
}
else
{
MidiHeader **p;
for (p = &Events; *p != NULL; p = &(*p)->lpNext)
{ }
*p = header;
}
return 0;
}
int AlsaMIDIDevice::StreamOutSync(MidiHeader *header)
{
return StreamOut(header);
}
bool AlsaMIDIDevice::Update()
{
return true;
}
MIDIDevice *CreateAlsaMIDIDevice(int mididevice)
{
return new AlsaMIDIDevice(mididevice);
}
#endif