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# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
106 lines
3 KiB
C
106 lines
3 KiB
C
/*
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* jcomapi.c
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*
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* Copyright (C) 1994-1997, Thomas G. Lane.
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* This file is part of the Independent JPEG Group's software.
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* For conditions of distribution and use, see the accompanying README file.
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*
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* This file contains application interface routines that are used for both
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* compression and decompression.
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*/
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#define JPEG_INTERNALS
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#include "jinclude.h"
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#include "jpeglib.h"
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/*
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* Abort processing of a JPEG compression or decompression operation,
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* but don't destroy the object itself.
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*
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* For this, we merely clean up all the nonpermanent memory pools.
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* Note that temp files (virtual arrays) are not allowed to belong to
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* the permanent pool, so we will be able to close all temp files here.
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* Closing a data source or destination, if necessary, is the application's
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* responsibility.
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*/
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GLOBAL(void)
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jpeg_abort (j_common_ptr cinfo)
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{
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int pool;
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/* Do nothing if called on a not-initialized or destroyed JPEG object. */
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if (cinfo->mem == NULL)
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return;
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/* Releasing pools in reverse order might help avoid fragmentation
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* with some (brain-damaged) malloc libraries.
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*/
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for (pool = JPOOL_NUMPOOLS-1; pool > JPOOL_PERMANENT; pool--) {
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(*cinfo->mem->free_pool) (cinfo, pool);
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}
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/* Reset overall state for possible reuse of object */
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if (cinfo->is_decompressor) {
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cinfo->global_state = DSTATE_START;
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/* Try to keep application from accessing now-deleted marker list.
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* A bit kludgy to do it here, but this is the most central place.
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*/
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((j_decompress_ptr) cinfo)->marker_list = NULL;
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} else {
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cinfo->global_state = CSTATE_START;
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}
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}
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/*
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* Destruction of a JPEG object.
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*
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* Everything gets deallocated except the master jpeg_compress_struct itself
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* and the error manager struct. Both of these are supplied by the application
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* and must be freed, if necessary, by the application. (Often they are on
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* the stack and so don't need to be freed anyway.)
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* Closing a data source or destination, if necessary, is the application's
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* responsibility.
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*/
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GLOBAL(void)
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jpeg_destroy (j_common_ptr cinfo)
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{
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/* We need only tell the memory manager to release everything. */
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/* NB: mem pointer is NULL if memory mgr failed to initialize. */
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if (cinfo->mem != NULL)
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(*cinfo->mem->self_destruct) (cinfo);
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cinfo->mem = NULL; /* be safe if jpeg_destroy is called twice */
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cinfo->global_state = 0; /* mark it destroyed */
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}
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/*
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* Convenience routines for allocating quantization and Huffman tables.
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* (Would jutils.c be a more reasonable place to put these?)
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*/
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GLOBAL(JQUANT_TBL *)
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jpeg_alloc_quant_table (j_common_ptr cinfo)
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{
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JQUANT_TBL *tbl;
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tbl = (JQUANT_TBL *)
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(*cinfo->mem->alloc_small) (cinfo, JPOOL_PERMANENT, SIZEOF(JQUANT_TBL));
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tbl->sent_table = FALSE; /* make sure this is false in any new table */
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return tbl;
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}
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GLOBAL(JHUFF_TBL *)
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jpeg_alloc_huff_table (j_common_ptr cinfo)
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{
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JHUFF_TBL *tbl;
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tbl = (JHUFF_TBL *)
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(*cinfo->mem->alloc_small) (cinfo, JPOOL_PERMANENT, SIZEOF(JHUFF_TBL));
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tbl->sent_table = FALSE; /* make sure this is false in any new table */
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return tbl;
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}
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