gzdoom-gles/src/swrenderer/viewport
2017-03-20 08:28:16 +01:00
..
r_drawerargs.cpp - separated the software-renderer-specific parts of colormap processing from the common parts. 2017-03-15 22:04:59 +01:00
r_drawerargs.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_skydrawer.cpp - move PrepareTexture out of the inner drawer loops 2017-03-15 02:59:33 +01:00
r_skydrawer.h - Added thread safety to texture loading in the software renderer 2017-03-12 22:53:20 +01:00
r_spandrawer.cpp - Added thread safety to texture loading in the software renderer 2017-03-12 22:53:20 +01:00
r_spandrawer.h - Added thread safety to texture loading in the software renderer 2017-03-12 22:53:20 +01:00
r_spritedrawer.cpp - Add new drawer: AddClampShadedSprite 2017-03-15 14:40:22 -04:00
r_spritedrawer.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_viewport.cpp Make LightVisibility thread local 2017-03-12 20:40:00 +01:00
r_viewport.h - detached the poly renderer from the software renderer 2017-03-20 08:28:16 +01:00
r_walldrawer.cpp Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_walldrawer.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00