gzdoom-gles/src/swrenderer
2018-07-28 12:42:14 +02:00
..
drawers - Fixed compilation of previous commit. 2018-07-28 12:42:14 +02:00
line - enable model rendering in the software renderer 2018-06-16 19:20:17 +02:00
plane - enable model rendering in the software renderer 2018-06-16 19:20:17 +02:00
scene - add support for specifying the exact thread count to r_multithreaded and r_scene_multithreaded 2018-07-28 12:30:10 +02:00
segments - fix translucent walls when r_models is enabled 2018-05-10 21:21:51 +02:00
things Fixed: Software rendered models checked the wrong CVAR for enabled dynamic lights. 2018-06-26 11:21:22 +02:00
viewport - draw models in mirrors and portals at the right location in the software renderer 2018-06-05 21:15:12 +02:00
r_all.cpp - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
r_memory.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_memory.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_renderthread.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
r_renderthread.h - enable model rendering in the software renderer 2018-06-16 19:20:17 +02:00
r_swcanvas.cpp - Fixed bad merge of "- Clean up PolyTriangleDrawer API" 2018-05-13 19:11:29 +02:00
r_swcanvas.h - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
r_swcolormaps.cpp - sound code and most of texture code converted to FileRdr. 2018-03-10 18:45:11 +01:00
r_swcolormaps.h - Fix testcolor and testfade in the software renderer 2017-05-28 23:57:09 +02:00
r_swrenderer.cpp - Fixed bad merge of "- Clean up PolyTriangleDrawer API" 2018-05-13 19:11:29 +02:00
r_swrenderer.h - more timer cleanup 2017-11-13 00:28:43 +01:00