gzdoom-gles/src/r_segs.h
Christoph Oelckers 760f70d3f1 - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
so that all files are included by a central one instead of compiling 
  each one separately. This speeds up the compilation process by 25%
  when doing a complete rebuild in Visual C.
- Cleaned up more header dependencies.

SVN r1226 (trunk)
2008-09-15 14:11:05 +00:00

46 lines
1.2 KiB
C++

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// Refresh module, drawing LineSegs from BSP.
//
//-----------------------------------------------------------------------------
#ifndef __R_SEGS_H__
#define __R_SEGS_H__
struct drawseg_t;
void R_RenderMaskedSegRange (drawseg_t *ds, int x1, int x2);
extern short *openings;
extern ptrdiff_t lastopening;
extern size_t maxopenings;
inline ptrdiff_t R_NewOpening (ptrdiff_t len)
{
ptrdiff_t res = lastopening;
lastopening += len;
return res;
}
void R_CheckOpenings (size_t need);
void R_CheckDrawSegs ();
void R_RenderSegLoop ();
#endif