.. |
filter
|
- do not adjust the sprite offset for the WolfSS's attack and pain states.
|
2017-02-23 22:09:50 +01:00 |
glstuff
|
- cleaned up the clip plane management for portals.
|
2016-04-27 00:41:00 +02:00 |
graphics
|
Move extra font characters into filter directories
|
2016-02-04 13:23:36 -06:00 |
maparrows
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
mapinfo
|
- fixed: Harmony requires special scaling treatment for the fullscreen HUD's icons.
|
2017-05-21 21:30:46 +02:00 |
sbarinfo
|
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
|
2017-05-05 19:32:37 +02:00 |
shaders
|
- fixed: in the availability of gl_fogmode == 0, default to having square fog instead of radial fog in gl_lightmode == 8
|
2017-06-25 09:37:14 -04:00 |
sounds
|
|
|
sprites
|
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
|
2015-04-27 10:24:49 +02:00 |
textures
|
|
|
xlat
|
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
|
2017-01-08 01:15:45 +01:00 |
zscript
|
- made DropItem fully read-only by changing the two places which messed around with DropItem.Amount to use a local variable instead.
|
2017-06-21 11:39:59 +02:00 |
althudcf.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
animdefs.txt
|
- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
|
2017-03-26 18:41:24 +02:00 |
compatibility.txt
|
Fixed possibility to stuck in MAP14 of Hellbound
|
2017-06-18 09:24:19 +03:00 |
confont.lmp
|
Updated console font by GFD.
|
2016-02-14 09:27:20 +01:00 |
dbigfont.lmp
|
|
|
decaldef.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
defbinds.txt
|
Externalized default key bindings
|
2015-04-05 21:40:53 -05:00 |
dehsupp.txt
|
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
|
2016-11-14 15:02:44 +01:00 |
etc.h.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
fontdefs.txt
|
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
|
2017-03-24 20:09:50 +01:00 |
in_epi1.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_epi2.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_epi3.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_htc1.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_htc2.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_htc3.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
indexfont
|
|
|
iwadinfo.txt
|
- added Blade of Agony (Chapter 2) as an IWAD
|
2017-06-10 10:57:45 -04:00 |
language.eng
|
Fixed name and placement of 'All except doors' localized string
|
2017-03-02 10:12:11 +02:00 |
language.enu
|
- Improved fuzz rendering in software renderer by scaling it relative to 320x200
|
2017-06-25 00:35:15 +02:00 |
language.fr
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
language.ita
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
language.ptb
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lockdefs.txt
|
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
|
2016-07-12 23:52:04 +02:00 |
menudef.txt
|
- Improved fuzz rendering in software renderer by scaling it relative to 320x200
|
2017-06-25 00:35:15 +02:00 |
netnotch.dat
|
|
|
notch.dat
|
|
|
reverbs.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbarinfo.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbigfont.lmp
|
|
|
sndinfo.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sndseq.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
spaldoom.lmp
|
|
|
spalhtic.lmp
|
|
|
strifehelp.acs
|
- include strifehelp.acs when building gzdoom.pk3.
|
2017-04-23 14:12:02 +02:00 |
teaminfo.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
terrain.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
textcolors.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
textures.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
things.h.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
vga-rom-font.16
|
|
|
x11r6rgb.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
xhairs.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zscript.txt
|
- fixed: Harmony requires special scaling treatment for the fullscreen HUD's icons.
|
2017-05-21 21:30:46 +02:00 |