gzdoom-gles/src/gl/data
Christoph Oelckers a9ef73528d - removed all skybox class types from code in preparation for exporting these classes.
- moved SectorPortal struct to FLevelLocals and exported it.
2017-01-14 16:05:40 +01:00
..
gl_data.cpp - fixed a few memory leaks. 2017-01-11 11:37:27 +01:00
gl_data.h - removed all skybox class types from code in preparation for exporting these classes. 2017-01-14 16:05:40 +01:00
gl_matrix.cpp - use normals to have proper light attenuation. So far only implemented for walls and flats. Models are planned but need some thinking about how to efficiently collect all required lights for an object. 2016-10-03 16:09:32 +02:00
gl_matrix.h - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
gl_portaldata.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
gl_setup.cpp Fixed compilation warnings reported by GCC/Clang 2017-01-14 15:03:14 +02:00
gl_vertexbuffer.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
gl_vertexbuffer.h - use normals to have proper light attenuation. So far only implemented for walls and flats. Models are planned but need some thinking about how to efficiently collect all required lights for an object. 2016-10-03 16:09:32 +02:00