gzdoom-gles/wadsrc/static/actors
Christoph Oelckers 0bcbacea53 Merge branch 'master' of https://github.com/rheit/zdoom
# Conflicts:
#	src/posix/sdl/hardware.cpp
2016-03-04 01:21:59 +01:00
..
chex - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
doom Merge remote-tracking branch 'remotes/zdoom/master' 2016-03-01 18:50:45 +01:00
heretic Normalize line endings 2016-03-01 09:47:10 -06:00
hexen Normalize line endings 2016-03-01 09:47:10 -06:00
raven Normalize line endings 2016-03-01 09:47:10 -06:00
shared Normalize line endings 2016-03-01 09:47:10 -06:00
strife Normalize line endings 2016-03-01 09:47:10 -06:00
actor.txt - fixed: A_Blast read the blast radius as an int, but used it as fixed_t. Also changed the definition of this parameter to float. 2016-03-03 10:23:04 +01:00
constants.txt Added CBF_NOACTORS to A_CheckBlock. 2016-03-02 20:35:54 -06:00