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zdoom
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gzdoom-gles
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ebf0cef283
gzdoom-gles
/
src
/
hwrenderer
History
Magnus Norddahl
ebf0cef283
- convert colormap shader to postprocess steps
2018-06-22 00:51:58 +02:00
..
data
- write OpenGL backend for hw_postprocess (FGLRenderBuffers::RenderEffect)
2018-06-20 19:56:30 +02:00
dynlights
- force model light to be attenuated
2018-05-25 19:23:47 +02:00
postprocessing
- convert colormap shader to postprocess steps
2018-06-22 00:51:58 +02:00
scene
- moved vertex creation for skybox sector to backend independent code.
2018-06-18 18:41:59 +02:00
textures
- fixed generation of brightmaps for sprites.
2018-06-10 08:22:07 +02:00
utility
- refactoring of fixed colormap stuff to have it better organized and to reduce the number of uniforms in the main shader.
2018-06-16 22:40:44 +02:00