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eb9d2d9917
- reactivate alpha testing per fixed function pipeline - use the 'modern' way to define clip planes (GL_CLIP_DISTANCE). This is far more portable than the old glClipPlane method and a lot more robust than checking this in the fragment shader. |
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.. | ||
data | ||
dynlights | ||
hqnx | ||
models | ||
renderer | ||
scene | ||
shaders | ||
system | ||
textures | ||
utility | ||
gl_builddraw.cpp | ||
gl_functions.h |