mirror of
https://github.com/ZDoom/gzdoom-gles.git
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eb2e40cde0
passing renderer specific data to the function. Also added DTA_Font so that the renderer can fetch font translations from the proper font. DIM_MAP/ConShade had to be made a regular translation table to make it work. - Added Karate Chris's fix for scoreboard displaying team play related data in non teamplay games. - Fixed: The team selection menu didn't work. - Fixed: UpdateTeam passed an FString to Printf. SVN r623 (trunk) |
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a_chicken.cpp | ||
a_dsparil.cpp | ||
a_hereticartifacts.cpp | ||
a_hereticglobal.h | ||
a_hereticimp.cpp | ||
a_hereticmisc.cpp | ||
a_hereticweaps.cpp | ||
a_ironlich.cpp | ||
a_knight.cpp | ||
a_wizard.cpp | ||
heretic_sbar.cpp |