gzdoom-gles/src/gl
2014-06-15 11:50:54 +02:00
..
data - fixed: Plane height changes only updated the first buffered vertex for the respective plane. 2014-06-15 10:18:46 +02:00
dynlights Merge branch 'master' into Glew_Version_For_Real 2014-06-01 12:43:17 +02:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
models - rewrote sky dome rendering to use a static vertex buffer if not on OpenGL 2.x. 2014-06-14 01:24:28 +02:00
renderer - use a software buffer for immediate mode rendering. This allows using the regular buffer code to collect data for both render modes and allows removal of a lot of duplicated code. 2014-06-15 01:14:41 +02:00
scene - convert skybox rendering to use the buffer interface. 2014-06-15 11:50:54 +02:00
shaders Merge branch 'master' into Glew_Version_For_Real 2014-06-01 12:43:17 +02:00
system - fixed compile error in gl_skydome.cpp 2014-06-14 14:58:17 +02:00
textures Merge branch 'master' into Glew_Version_For_Real 2014-06-01 12:43:17 +02:00
utility - added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware. 2014-06-14 15:16:33 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00