mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-16 07:10:53 +00:00
318 lines
16 KiB
C++
318 lines
16 KiB
C++
/*
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** LLVM code generated drawers
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** Copyright (c) 2016 Magnus Norddahl
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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*/
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#include "i_system.h"
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#include "r_drawers.h"
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#include "x86.h"
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#include "c_cvars.h"
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#include "version.h"
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#include "m_misc.h"
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/////////////////////////////////////////////////////////////////////////////
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extern "C"
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{
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void DrawColumn_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnAdd_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnShaded_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnAddClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnSubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRevSubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnTlatedAdd_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnAddClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnSubClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRevSubClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void FillColumn_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void FillColumnAdd_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void FillColumnAddClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void FillColumnSubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void FillColumnRevSubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1Copy_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1Add_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1Shaded_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1AddClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1SubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1RevSubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1Translated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1TlatedAdd_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1AddClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1SubClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt1RevSubClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4Copy_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4Add_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4Shaded_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4AddClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4SubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4RevSubClamp_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4Translated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4TlatedAdd_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4AddClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4SubClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawColumnRt4RevSubClampTranslated_SSE2(const DrawColumnArgs *, const WorkerThreadData *);
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void DrawSpan_SSE2(const DrawSpanArgs *);
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void DrawSpanMasked_SSE2(const DrawSpanArgs *);
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void DrawSpanTranslucent_SSE2(const DrawSpanArgs *);
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void DrawSpanMaskedTranslucent_SSE2(const DrawSpanArgs *);
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void DrawSpanAddClamp_SSE2(const DrawSpanArgs *);
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void DrawSpanMaskedAddClamp_SSE2(const DrawSpanArgs *);
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void vlinec1_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void vlinec4_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void mvlinec1_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void mvlinec4_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline1_add_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline4_add_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline1_addclamp_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline4_addclamp_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline1_subclamp_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline4_subclamp_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline1_revsubclamp_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void tmvline4_revsubclamp_SSE2(const DrawWallArgs *, const WorkerThreadData *);
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void DrawSky1_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawSky4_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawDoubleSky1_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawDoubleSky4_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void TriDraw8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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}
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/////////////////////////////////////////////////////////////////////////////
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Drawers::Drawers()
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{
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DrawColumn = DrawColumn_SSE2;
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DrawColumnAdd = DrawColumnAdd_SSE2;
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DrawColumnShaded = DrawColumnShaded_SSE2;
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DrawColumnAddClamp = DrawColumnAddClamp_SSE2;
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DrawColumnSubClamp = DrawColumnSubClamp_SSE2;
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DrawColumnRevSubClamp = DrawColumnRevSubClamp_SSE2;
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DrawColumnTranslated = DrawColumnTranslated_SSE2;
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DrawColumnTlatedAdd = DrawColumnTlatedAdd_SSE2;
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DrawColumnAddClampTranslated = DrawColumnAddClampTranslated_SSE2;
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DrawColumnSubClampTranslated = DrawColumnSubClampTranslated_SSE2;
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DrawColumnRevSubClampTranslated = DrawColumnRevSubClampTranslated_SSE2;
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FillColumn = FillColumn_SSE2;
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FillColumnAdd = FillColumnAdd_SSE2;
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FillColumnAddClamp = FillColumnAddClamp_SSE2;
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FillColumnSubClamp = FillColumnSubClamp_SSE2;
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FillColumnRevSubClamp = FillColumnRevSubClamp_SSE2;
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DrawColumnRt1 = DrawColumnRt1_SSE2;
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DrawColumnRt1Copy = DrawColumnRt1Copy_SSE2;
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DrawColumnRt1Add = DrawColumnRt1Add_SSE2;
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DrawColumnRt1Shaded = DrawColumnRt1Shaded_SSE2;
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DrawColumnRt1AddClamp = DrawColumnRt1AddClamp_SSE2;
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DrawColumnRt1SubClamp = DrawColumnRt1SubClamp_SSE2;
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DrawColumnRt1RevSubClamp = DrawColumnRt1RevSubClamp_SSE2;
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DrawColumnRt1Translated = DrawColumnRt1Translated_SSE2;
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DrawColumnRt1TlatedAdd = DrawColumnRt1TlatedAdd_SSE2;
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DrawColumnRt1AddClampTranslated = DrawColumnRt1AddClampTranslated_SSE2;
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DrawColumnRt1SubClampTranslated = DrawColumnRt1SubClampTranslated_SSE2;
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DrawColumnRt1RevSubClampTranslated = DrawColumnRt1RevSubClampTranslated_SSE2;
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DrawColumnRt4 = DrawColumnRt4_SSE2;
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DrawColumnRt4Copy = DrawColumnRt4Copy_SSE2;
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DrawColumnRt4Add = DrawColumnRt4Add_SSE2;
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DrawColumnRt4Shaded = DrawColumnRt4Shaded_SSE2;
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DrawColumnRt4AddClamp = DrawColumnRt4AddClamp_SSE2;
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DrawColumnRt4SubClamp = DrawColumnRt4SubClamp_SSE2;
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DrawColumnRt4RevSubClamp = DrawColumnRt4RevSubClamp_SSE2;
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DrawColumnRt4Translated = DrawColumnRt4Translated_SSE2;
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DrawColumnRt4TlatedAdd = DrawColumnRt4TlatedAdd_SSE2;
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DrawColumnRt4AddClampTranslated = DrawColumnRt4AddClampTranslated_SSE2;
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DrawColumnRt4SubClampTranslated = DrawColumnRt4SubClampTranslated_SSE2;
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DrawColumnRt4RevSubClampTranslated = DrawColumnRt4RevSubClampTranslated_SSE2;
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DrawSpan = DrawSpan_SSE2;
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DrawSpanMasked = DrawSpanMasked_SSE2;
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DrawSpanTranslucent = DrawSpanTranslucent_SSE2;
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DrawSpanMaskedTranslucent = DrawSpanMaskedTranslucent_SSE2;
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DrawSpanAddClamp = DrawSpanAddClamp_SSE2;
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DrawSpanMaskedAddClamp = DrawSpanMaskedAddClamp_SSE2;
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vlinec1 = vlinec1_SSE2;
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vlinec4 = vlinec4_SSE2;
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mvlinec1 = mvlinec1_SSE2;
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mvlinec4 = mvlinec4_SSE2;
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tmvline1_add = tmvline1_add_SSE2;
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tmvline4_add = tmvline4_add_SSE2;
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tmvline1_addclamp = tmvline1_addclamp_SSE2;
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tmvline4_addclamp = tmvline4_addclamp_SSE2;
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tmvline1_subclamp = tmvline1_subclamp_SSE2;
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tmvline4_subclamp = tmvline4_subclamp_SSE2;
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tmvline1_revsubclamp = tmvline1_revsubclamp_SSE2;
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tmvline4_revsubclamp = tmvline4_revsubclamp_SSE2;
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DrawSky1 = DrawSky1_SSE2;
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DrawSky4 = DrawSky4_SSE2;
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DrawDoubleSky1 = DrawDoubleSky1_SSE2;
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DrawDoubleSky4 = DrawDoubleSky4_SSE2;
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TriDraw8.push_back(TriDraw8_0_SSE2);
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TriDraw8.push_back(TriDraw8_1_SSE2);
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TriDraw8.push_back(TriDraw8_2_SSE2);
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TriDraw8.push_back(TriDraw8_3_SSE2);
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TriDraw8.push_back(TriDraw8_4_SSE2);
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TriDraw8.push_back(TriDraw8_5_SSE2);
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TriDraw8.push_back(TriDraw8_6_SSE2);
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TriDraw8.push_back(TriDraw8_7_SSE2);
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TriDraw8.push_back(TriDraw8_8_SSE2);
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TriDraw8.push_back(TriDraw8_9_SSE2);
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TriDraw8.push_back(TriDraw8_10_SSE2);
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TriDraw8.push_back(TriDraw8_11_SSE2);
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TriDraw8.push_back(TriDraw8_12_SSE2);
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TriDraw8.push_back(TriDraw8_13_SSE2);
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TriDraw8.push_back(TriDraw8_14_SSE2);
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TriDraw32.push_back(TriDraw32_0_SSE2);
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TriDraw32.push_back(TriDraw32_1_SSE2);
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TriDraw32.push_back(TriDraw32_2_SSE2);
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TriDraw32.push_back(TriDraw32_3_SSE2);
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TriDraw32.push_back(TriDraw32_4_SSE2);
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TriDraw32.push_back(TriDraw32_5_SSE2);
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TriDraw32.push_back(TriDraw32_6_SSE2);
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TriDraw32.push_back(TriDraw32_7_SSE2);
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TriDraw32.push_back(TriDraw32_8_SSE2);
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TriDraw32.push_back(TriDraw32_9_SSE2);
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TriDraw32.push_back(TriDraw32_10_SSE2);
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TriDraw32.push_back(TriDraw32_11_SSE2);
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TriDraw32.push_back(TriDraw32_12_SSE2);
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TriDraw32.push_back(TriDraw32_13_SSE2);
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TriDraw32.push_back(TriDraw32_14_SSE2);
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TriFill8.push_back(TriFill8_0_SSE2);
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TriFill8.push_back(TriFill8_1_SSE2);
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TriFill8.push_back(TriFill8_2_SSE2);
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TriFill8.push_back(TriFill8_3_SSE2);
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TriFill8.push_back(TriFill8_4_SSE2);
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TriFill8.push_back(TriFill8_5_SSE2);
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TriFill8.push_back(TriFill8_6_SSE2);
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TriFill8.push_back(TriFill8_7_SSE2);
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TriFill8.push_back(TriFill8_8_SSE2);
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TriFill8.push_back(TriFill8_9_SSE2);
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TriFill8.push_back(TriFill8_10_SSE2);
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TriFill8.push_back(TriFill8_11_SSE2);
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TriFill8.push_back(TriFill8_12_SSE2);
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TriFill8.push_back(TriFill8_13_SSE2);
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TriFill8.push_back(TriFill8_14_SSE2);
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TriFill32.push_back(TriFill32_0_SSE2);
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TriFill32.push_back(TriFill32_1_SSE2);
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TriFill32.push_back(TriFill32_2_SSE2);
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TriFill32.push_back(TriFill32_3_SSE2);
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TriFill32.push_back(TriFill32_4_SSE2);
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TriFill32.push_back(TriFill32_5_SSE2);
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TriFill32.push_back(TriFill32_6_SSE2);
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TriFill32.push_back(TriFill32_7_SSE2);
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TriFill32.push_back(TriFill32_8_SSE2);
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TriFill32.push_back(TriFill32_9_SSE2);
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TriFill32.push_back(TriFill32_10_SSE2);
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TriFill32.push_back(TriFill32_11_SSE2);
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TriFill32.push_back(TriFill32_12_SSE2);
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TriFill32.push_back(TriFill32_13_SSE2);
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TriFill32.push_back(TriFill32_14_SSE2);
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}
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Drawers *Drawers::Instance()
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{
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static Drawers drawers;
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return &drawers;
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}
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FString DrawWallArgs::ToString()
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{
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FString info;
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info.Format("dest_y = %i, count = %i, flags = %i, texturefrac[0] = %u, textureheight[0] = %u", dest_y, count, flags, texturefrac[0], textureheight[0]);
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return info;
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}
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FString DrawSpanArgs::ToString()
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{
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FString info;
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info.Format("x1 = %i, x2 = %i, y = %i, flags = %i", x1, x2, y, flags);
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return info;
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}
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FString DrawColumnArgs::ToString()
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{
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FString info;
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info.Format("dest_y = %i, count = %i, flags = %i, iscale = %i (%f), texturefrac = %i (%f)", dest_y, count, flags, iscale, ((fixed_t)iscale) / (float)FRACUNIT, texturefrac, ((fixed_t)texturefrac) / (float)FRACUNIT);
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return info;
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}
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FString DrawSkyArgs::ToString()
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{
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FString info;
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info.Format("dest_y = %i, count = %i", dest_y, count);
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return info;
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}
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