gzdoom-gles/src/sound/backend
Christoph Oelckers e82565373f - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
- added Marisa Kirisame's CHAN_OVERLAP flag.
- exported S_IsActorPlayingSomething to ZScript.

The sound API change required deprecating A_PlaySound and S_Sound. There are now new variants S_StartSound and A_StartSound which have two distinct parameters for channel and flags.
2019-12-16 23:52:39 +01:00
..
efx.h - sorted sound backend code into subdirectories. 2019-07-14 16:07:18 +02:00
i_sound.cpp - cleaned the includes of the sound backend code of unwanted content. 2019-12-08 22:17:19 +01:00
i_sound.h Fix include error 2019-12-09 03:10:37 +01:00
i_soundinternal.h - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
oalload.h - sorted sound backend code into subdirectories. 2019-07-14 16:07:18 +02:00
oalsound.cpp - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
oalsound.h - removed the remains of the FModEx-style stream implementation 2019-09-30 03:01:33 +02:00