gzdoom-gles/wadsrc/static/actors
Christoph Oelckers 5910d90a19 - added RandomSpawner update from Gez's experimental build.
- added thing activation types for BUMPSPECIAL and USESPECIAL. Also added
  a new ClearSpecial flag to the activation type.
- added MBF's code for dogs jumping down, controlled by the MF6_JUMPDOWN
  flag.


SVN r1835 (trunk)
2009-09-15 14:16:55 +00:00
..
chex - Fixed: Player names and chat macros that end with incomplete \c escapes now 2009-02-20 00:53:25 +00:00
doom - added resources needed for MBF support. 2009-09-14 23:28:24 +00:00
heretic - Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps. 2009-08-05 01:13:41 +00:00
hexen - Dropped the Hexen player classes' JumpZ down to 9, since the original value 2009-07-01 00:17:39 +00:00
raven - Fixed: A_SorcOffense2 depended on args being bytes and overflowing. 2009-08-12 18:57:31 +00:00
shared - Fixed: Argument count for UsePuzzleItem was wrong. 2009-09-14 20:47:53 +00:00
strife - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
actor.txt - Added Gez's cleanup patch for MBF support but undid the deletion of the MF6_JUMPDOWN flag which will be implemented later. 2009-09-14 23:50:21 +00:00
constants.txt - added RandomSpawner update from Gez's experimental build. 2009-09-15 14:16:55 +00:00