gzdoom-gles/src/console
Christoph Oelckers e3eae62af2 - store CVARs non-destructively in savegames.
The old method using a single string with a backslash as separator is unable to handle anything with actual backslashes in the data.
It now uses a JSON object with each CVAR being a separate key.
2020-01-12 12:59:08 +01:00
..
c_bind.cpp - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
c_bind.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
c_cmds.cpp replaced all 'exit's with an ExitEvent exception 2019-10-07 01:24:51 +02:00
c_console.cpp - implement ccmd 'togglehud' for taking screenshots 2019-11-03 03:51:22 -05:00
c_console.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
c_consolebuffer.cpp - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
c_consolebuffer.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
c_cvars.cpp - store CVARs non-destructively in savegames. 2020-01-12 12:59:08 +01:00
c_cvars.h - store CVARs non-destructively in savegames. 2020-01-12 12:59:08 +01:00
c_dispatch.cpp - cleaned the includes of the sound backend code of unwanted content. 2019-12-08 22:17:19 +01:00
c_dispatch.h - cleaned the includes of the sound backend code of unwanted content. 2019-12-08 22:17:19 +01:00
c_expr.cpp - cleaned the includes of the sound backend code of unwanted content. 2019-12-08 22:17:19 +01:00
c_functions.cpp - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
c_functions.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00