gzdoom-gles/src/am_map.h
Christoph Oelckers 05830455e7 - made the automap an object.
This simplifies handling a lot because it allows to make the level the owner of its map.
2019-01-26 15:21:20 +01:00

65 lines
1.9 KiB
C++

//-----------------------------------------------------------------------------
//
// Copyright 1993-1996 id Software
// Copyright 1999-2016 Randy Heit
// Copyright 2002-2016 Christoph Oelckers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//-----------------------------------------------------------------------------
//
#ifndef __AMMAP_H__
#define __AMMAP_H__
#include "dobject.h"
struct event_t;
class FSerializer;
struct FLevelLocals;
class DAutomapBase : public DObject
{
DECLARE_ABSTRACT_CLASS(DAutomapBase, DObject);
public:
FLevelLocals *Level; // temporary location so that it can be set from the outside.
// Called by main loop.
virtual bool Responder(event_t* ev, bool last) = 0;
// Called by main loop.
virtual void Ticker(void) = 0;
// Called by main loop,
// called instead of view drawer if automap active.
virtual void Drawer(int bottom) = 0;
virtual void NewResolution() = 0;
virtual void LevelInit() = 0;
virtual void UpdateShowAllLines() = 0;
virtual void GoBig() = 0;
virtual void ResetFollowLocation() = 0;
virtual int addMark() = 0;
virtual bool clearMarks() = 0;
virtual DVector2 GetPosition() = 0;
virtual void startDisplay() = 0;
};
void AM_StaticInit();
void AM_ClearColorsets(); // reset data for a restart.
DAutomapBase *AM_Create(FLevelLocals *Level);
void AM_Stop();
void AM_ToggleMap();
#endif