mirror of
https://github.com/ZDoom/gzdoom-gles.git
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19dad144e1
use it now. - Fixed sc_man_scanner.re for negative numbers in C mode. SVN r201 (trunk)
1477 lines
28 KiB
C++
1477 lines
28 KiB
C++
/*
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** thingdef_exp.cpp
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**
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** Expression parsing / runtime evaluating support
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**
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**---------------------------------------------------------------------------
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** Copyright 2005 Jan Cholasta
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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** 4. When not used as part of ZDoom or a ZDoom derivative, this code will be
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** covered by the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or (at
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** your option) any later version.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "actor.h"
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#include "sc_man.h"
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#include "tarray.h"
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#include "templates.h"
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#include "vectors.h"
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#include "cmdlib.h"
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#include "i_system.h"
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#include "m_random.h"
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#include "a_pickups.h"
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void InitExpressions ();
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void ClearExpressions ();
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static FRandom pr_exrandom ("EX_Random");
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enum ExpOp
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{
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EX_NOP,
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EX_Const,
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EX_Var,
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EX_Compl, // ~exp
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EX_Not, // !exp
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// EX_Plus, // +exp
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EX_Minus, // -exp
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EX_Mul, // exp * exp
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EX_Div, // exp / exp
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EX_Mod, // exp % exp
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EX_Add, // exp + exp
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EX_Sub, // exp - exp
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EX_LShift, // exp << exp
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EX_RShift, // exp >> exp
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EX_LT, // exp < exp
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EX_GT, // exp > exp
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EX_LE, // exp <= exp
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EX_GE, // exp >= exp
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EX_Eq, // exp == exp
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EX_NE, // exp != exp
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EX_And, // exp & exp
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EX_Xor, // exp ^ exp
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EX_Or, // exp | exp
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EX_LogAnd, // exp && exp
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EX_LogOr, // exp || exp
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EX_Cond, // exp ? exp : exp
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EX_Random, // random (min, max)
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EX_Sin, // sin (angle)
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EX_Cos, // cos (angle)
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EX_InvCount, // invcount (type)
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};
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enum ExpValType
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{
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VAL_Int,
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VAL_Float,
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};
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struct ExpVal
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{
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ExpValType Type;
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union
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{
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int Int;
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float Float;
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};
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};
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typedef ExpVal (*ExpVarGet) (AActor *, int);
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ExpVal GetAlpha (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->alpha);
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return val;
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}
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ExpVal GetAngle (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = (float)actor->angle / ANGLE_1;
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return val;
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}
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ExpVal GetArgs (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->args[id];
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return val;
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}
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ExpVal GetCeilingZ (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->ceilingz);
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return val;
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}
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ExpVal GetFloorZ (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->floorz);
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return val;
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}
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ExpVal GetHealth (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->health;
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return val;
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}
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ExpVal GetPitch (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = (float)actor->pitch / ANGLE_1;
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return val;
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}
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ExpVal GetSpecial (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->special;
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return val;
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}
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ExpVal GetTID (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->tid;
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return val;
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}
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ExpVal GetTIDToHate (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->TIDtoHate;
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return val;
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}
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ExpVal GetWaterLevel (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Int;
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val.Int = actor->waterlevel;
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return val;
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}
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ExpVal GetX (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->x);
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return val;
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}
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ExpVal GetY (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->y);
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return val;
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}
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ExpVal GetZ (AActor *actor, int id)
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{
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ExpVal val;
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val.Type = VAL_Float;
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val.Float = FIXED2FLOAT (actor->z);
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return val;
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}
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static struct
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{
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const char *name; // identifier
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int array; // array size (0 if not an array)
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ExpVarGet get;
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} ExpVars[] = {
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{ "alpha", 0, GetAlpha },
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{ "angle", 0, GetAngle },
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{ "args", 5, GetArgs },
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{ "ceilingz", 0, GetCeilingZ },
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{ "floorz", 0, GetFloorZ },
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{ "health", 0, GetHealth },
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{ "pitch", 0, GetPitch },
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{ "special", 0, GetSpecial },
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{ "tid", 0, GetTID },
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{ "tidtohate", 0, GetTIDToHate },
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{ "waterlevel", 0, GetWaterLevel },
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{ "x", 0, GetX },
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{ "y", 0, GetY },
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{ "z", 0, GetZ },
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};
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struct ExpData;
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static ExpVal EvalExpression (ExpData *data, AActor *self);
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struct ExpData
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{
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ExpData ()
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{
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Type = EX_NOP;
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Value.Type = VAL_Int;
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Value.Int = 0;
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for (int i = 0; i < 3; i++)
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Children[i] = NULL;
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}
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~ExpData ()
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{
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for (int i = 0; i < 3; i++)
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{
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if (Children[i])
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{
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if (Type == EX_InvCount)
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free (Children[i]);
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else
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delete Children[i];
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}
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}
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}
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// Try to evaluate constant expression
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void EvalConst ()
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{
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if (Type == EX_NOP || Type == EX_Const || Type == EX_Var)
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{
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return;
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}
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else if (Type == EX_Compl || Type == EX_Not || /*Type == EX_Plus || */Type == EX_Minus)
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{
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if (Children[0]->Type == EX_Const)
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{
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Value = EvalExpression (this, NULL);
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Type = EX_Const;
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}
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}
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else if (Type == EX_Cond)
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{
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if (Children[0]->Type == EX_Const)
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{
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bool cond = (Children[0]->Value.Type == VAL_Int) ? (Children[0]->Value.Int != 0) : (Children[0]->Value.Float != 0);
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ExpData *data = Children[cond ? 1 : 2];
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delete Children[cond ? 2 : 1];
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Type = data->Type;
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Value = data->Value;
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for (int i = 0; i < 3; i++)
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{
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Children[i] = data->Children[i];
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data->Children[i] = NULL;
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}
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delete data;
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}
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}
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else if (Type != EX_Random && Type != EX_Sin && Type != EX_Cos && Type != EX_InvCount)
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{
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if (Children[0]->Type == EX_Const && Children[1]->Type == EX_Const)
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{
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Value = EvalExpression (this, NULL);
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Type = EX_Const;
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delete Children[0];
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delete Children[1];
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}
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}
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}
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bool Compare (ExpData *other)
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{
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if (!other)
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return false;
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if (Type != other->Type ||
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Value.Type != other->Value.Type ||
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Value.Float != other->Value.Float)
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{
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return false;
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}
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for (int i = 0; i < 3; i++)
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{
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if (Children[i] && !Children[i]->Compare (other->Children[i]))
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return false;
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}
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return true;
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}
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ExpOp Type;
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ExpVal Value;
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ExpData *Children[3];
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};
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TArray<ExpData *> StateExpressions;
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//
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// ParseExpression
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// [GRB] Parses an expression and stores it into Expression array
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//
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static ExpData *ParseExpressionM ();
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static ExpData *ParseExpressionL ();
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static ExpData *ParseExpressionK ();
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static ExpData *ParseExpressionJ ();
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static ExpData *ParseExpressionI ();
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static ExpData *ParseExpressionH ();
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static ExpData *ParseExpressionG ();
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static ExpData *ParseExpressionF ();
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static ExpData *ParseExpressionE ();
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static ExpData *ParseExpressionD ();
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static ExpData *ParseExpressionC ();
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static ExpData *ParseExpressionB ();
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static ExpData *ParseExpressionA ();
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int ParseExpression (bool _not)
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{
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static bool inited=false;
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if (!inited)
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{
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InitExpressions ();
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atterm (ClearExpressions);
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inited=true;
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}
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ExpData *data = ParseExpressionM ();
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if (_not)
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{
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ExpData *tmp = data;
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data = new ExpData;
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data->Type = EX_Not;
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data->Children[0] = tmp;
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data->EvalConst ();
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}
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for (int i = 0; i < StateExpressions.Size (); i++)
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{
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if (StateExpressions[i]->Compare (data))
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{
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delete data;
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return i;
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}
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}
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return StateExpressions.Push (data);
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}
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static ExpData *ParseExpressionM ()
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{
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ExpData *tmp = ParseExpressionL ();
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if (SC_CheckString ("?"))
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{
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ExpData *data = new ExpData;
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data->Type = EX_Cond;
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionM ();
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if (!SC_CheckString (":"))
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SC_ScriptError ("':' expected");
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data->Children[2] = ParseExpressionM ();
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data->EvalConst ();
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return data;
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}
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else
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{
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return tmp;
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}
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}
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static ExpData *ParseExpressionL ()
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{
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ExpData *tmp = ParseExpressionK ();
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if (SC_CheckString ("||"))
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{
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ExpData *data = new ExpData;
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data->Type = EX_LogOr;
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionL ();
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data->EvalConst ();
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return data;
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}
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else
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{
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return tmp;
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}
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}
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static ExpData *ParseExpressionK ()
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{
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ExpData *tmp = ParseExpressionJ ();
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if (SC_CheckString ("&&"))
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{
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ExpData *data = new ExpData;
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data->Type = EX_LogAnd;
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionK ();
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data->EvalConst ();
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return data;
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}
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else
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{
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return tmp;
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}
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}
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static ExpData *ParseExpressionJ ()
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{
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ExpData *tmp = ParseExpressionI ();
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if (SC_CheckString ("|"))
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{
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ExpData *data = new ExpData;
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data->Type = EX_Or;
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionJ ();
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data->EvalConst ();
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return data;
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}
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else
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{
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return tmp;
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}
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}
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static ExpData *ParseExpressionI ()
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{
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ExpData *tmp = ParseExpressionH ();
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if (SC_CheckString ("^"))
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{
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ExpData *data = new ExpData;
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data->Type = EX_Xor;
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionI ();
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data->EvalConst ();
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return data;
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}
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else
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{
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return tmp;
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}
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}
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static ExpData *ParseExpressionH ()
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{
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ExpData *tmp = ParseExpressionG ();
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if (SC_CheckString ("&"))
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{
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ExpData *data = new ExpData;
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data->Type = EX_And;
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionH ();
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data->EvalConst ();
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return data;
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}
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else
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{
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return tmp;
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}
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}
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static ExpData *ParseExpressionG ()
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{
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ExpData *tmp = ParseExpressionF ();
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ExpData *data = new ExpData;
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|
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if (SC_CheckString ("=="))
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{
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data->Type = EX_Eq;
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}
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else if (SC_CheckString ("=="))
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{
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data->Type = EX_NE;
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}
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|
else
|
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{
|
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delete data;
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return tmp;
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|
}
|
|
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionG ();
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data->EvalConst ();
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return data;
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}
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static ExpData *ParseExpressionF ()
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{
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ExpData *tmp = ParseExpressionE ();
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ExpData *data = new ExpData;
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|
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if (SC_CheckString ("<"))
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{
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data->Type = EX_LT;
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}
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else if (SC_CheckString (">"))
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{
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data->Type = EX_GT;
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}
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else if (SC_CheckString ("<="))
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{
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data->Type = EX_LE;
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}
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else if (SC_CheckString (">="))
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{
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data->Type = EX_GE;
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}
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|
else
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|
{
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delete data;
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return tmp;
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}
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionF ();
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data->EvalConst ();
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return data;
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}
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static ExpData *ParseExpressionE ()
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{
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ExpData *tmp = ParseExpressionD ();
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ExpData *data = new ExpData;
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|
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if (SC_CheckString ("<<"))
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{
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data->Type = EX_LShift;
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}
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else if (SC_CheckString (">>"))
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{
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data->Type = EX_RShift;
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}
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|
else
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{
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delete data;
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return tmp;
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}
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data->Children[0] = tmp;
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data->Children[1] = ParseExpressionE ();
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data->EvalConst ();
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return data;
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}
|
|
|
|
static ExpData *ParseExpressionD ()
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|
{
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ExpData *tmp = ParseExpressionC ();
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|
ExpData *data = new ExpData;
|
|
|
|
if (SC_CheckString ("+"))
|
|
{
|
|
data->Type = EX_Add;
|
|
}
|
|
else if (SC_CheckString ("-"))
|
|
{
|
|
data->Type = EX_Sub;
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|
}
|
|
else
|
|
{
|
|
delete data;
|
|
return tmp;
|
|
}
|
|
|
|
data->Children[0] = tmp;
|
|
data->Children[1] = ParseExpressionD ();
|
|
data->EvalConst ();
|
|
|
|
return data;
|
|
}
|
|
|
|
static ExpData *ParseExpressionC ()
|
|
{
|
|
ExpData *tmp = ParseExpressionB ();
|
|
ExpData *data = new ExpData;
|
|
|
|
if (SC_CheckString ("*"))
|
|
{
|
|
data->Type = EX_Mul;
|
|
}
|
|
else if (SC_CheckString ("/"))
|
|
{
|
|
data->Type = EX_Div;
|
|
}
|
|
else if (SC_CheckString ("%"))
|
|
{
|
|
data->Type = EX_Mod;
|
|
}
|
|
else
|
|
{
|
|
delete data;
|
|
return tmp;
|
|
}
|
|
|
|
data->Children[0] = tmp;
|
|
data->Children[1] = ParseExpressionC ();
|
|
data->EvalConst ();
|
|
|
|
return data;
|
|
}
|
|
|
|
static ExpData *ParseExpressionB ()
|
|
{
|
|
ExpData *data = new ExpData;
|
|
|
|
if (SC_CheckString ("~"))
|
|
{
|
|
data->Type = EX_Compl;
|
|
}
|
|
else if (SC_CheckString ("!"))
|
|
{
|
|
data->Type = EX_Not;
|
|
}
|
|
else if (SC_CheckString ("-"))
|
|
{
|
|
data->Type = EX_Minus;
|
|
}
|
|
else
|
|
{
|
|
SC_CheckString ("+");
|
|
delete data;
|
|
return ParseExpressionA ();
|
|
}
|
|
|
|
data->Children[0] = ParseExpressionA ();
|
|
data->EvalConst ();
|
|
|
|
return data;
|
|
}
|
|
|
|
static ExpData *ParseExpressionA ()
|
|
{
|
|
if (SC_CheckString ("("))
|
|
{
|
|
ExpData *data = ParseExpressionM ();
|
|
|
|
if (!SC_CheckString (")"))
|
|
SC_ScriptError ("')' expected");
|
|
|
|
return data;
|
|
}
|
|
else if (SC_CheckString ("random"))
|
|
{
|
|
if (!SC_CheckString ("("))
|
|
SC_ScriptError ("'(' expected");
|
|
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_Random;
|
|
|
|
data->Children[0] = ParseExpressionM ();
|
|
|
|
if (!SC_CheckString (","))
|
|
SC_ScriptError ("',' expected");
|
|
|
|
data->Children[1] = ParseExpressionM ();
|
|
|
|
if (!SC_CheckString (")"))
|
|
SC_ScriptError ("')' expected");
|
|
|
|
return data;
|
|
}
|
|
else if (SC_CheckString ("sin"))
|
|
{
|
|
if (!SC_CheckString ("("))
|
|
SC_ScriptError ("'(' expected");
|
|
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_Sin;
|
|
|
|
data->Children[0] = ParseExpressionM ();
|
|
|
|
if (!SC_CheckString (")"))
|
|
SC_ScriptError ("')' expected");
|
|
|
|
return data;
|
|
}
|
|
else if (SC_CheckString ("cos"))
|
|
{
|
|
if (!SC_CheckString ("("))
|
|
SC_ScriptError ("'(' expected");
|
|
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_Cos;
|
|
|
|
data->Children[0] = ParseExpressionM ();
|
|
|
|
if (!SC_CheckString (")"))
|
|
SC_ScriptError ("')' expected");
|
|
|
|
return data;
|
|
}
|
|
else if (SC_CheckString ("invcount"))
|
|
{
|
|
if (!SC_CheckString ("("))
|
|
SC_ScriptError ("'(' expected");
|
|
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_InvCount;
|
|
|
|
SC_MustGetString ();
|
|
data->Children[0] = (ExpData *)strdup (sc_String);
|
|
|
|
if (!SC_CheckString (")"))
|
|
SC_ScriptError ("')' expected");
|
|
|
|
return data;
|
|
}
|
|
else if (SC_CheckNumber ())
|
|
{
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_Const;
|
|
data->Value.Type = VAL_Int;
|
|
data->Value.Int = sc_Number;
|
|
|
|
return data;
|
|
}
|
|
else if (SC_CheckFloat ())
|
|
{
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_Const;
|
|
data->Value.Type = VAL_Float;
|
|
data->Value.Float = sc_Float;
|
|
|
|
return data;
|
|
}
|
|
else
|
|
{
|
|
SC_MustGetString ();
|
|
|
|
int varid = -1;
|
|
for (int i = 0; i < sizeof(ExpVars)/sizeof(ExpVars[0]); i++)
|
|
{
|
|
if (!stricmp (sc_String, ExpVars[i].name))
|
|
{
|
|
varid = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (varid == -1)
|
|
SC_ScriptError ("Value expected");
|
|
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_Var;
|
|
data->Value.Type = VAL_Int;
|
|
data->Value.Int = varid;
|
|
|
|
if (ExpVars[varid].array)
|
|
{
|
|
if (!SC_CheckString ("["))
|
|
SC_ScriptError ("'[' expected");
|
|
|
|
data->Children[0] = ParseExpressionM ();
|
|
|
|
if (!SC_CheckString ("]"))
|
|
SC_ScriptError ("']' expected");
|
|
}
|
|
|
|
return data;
|
|
}
|
|
}
|
|
|
|
//
|
|
// EvalExpression
|
|
// [GRB] Evaluates previously stored expression
|
|
//
|
|
|
|
int EvalExpressionI (int id, AActor *self)
|
|
{
|
|
if (StateExpressions.Size()<= id) return 0;
|
|
|
|
ExpVal val = EvalExpression (StateExpressions[id], self);
|
|
|
|
switch (val.Type)
|
|
{
|
|
default:
|
|
case VAL_Int:
|
|
return val.Int;
|
|
case VAL_Float:
|
|
return (int)val.Float;
|
|
}
|
|
}
|
|
|
|
bool EvalExpressionN(int id, AActor * self)
|
|
{
|
|
return !EvalExpressionI(id, self);
|
|
}
|
|
|
|
float EvalExpressionF (int id, AActor *self)
|
|
{
|
|
if (StateExpressions.Size()<= id) return 0.f;
|
|
|
|
ExpVal val = EvalExpression (StateExpressions[id], self);
|
|
|
|
switch (val.Type)
|
|
{
|
|
default:
|
|
case VAL_Int:
|
|
return (float)val.Int;
|
|
case VAL_Float:
|
|
return val.Float;
|
|
}
|
|
}
|
|
|
|
static ExpVal EvalExpression (ExpData *data, AActor *self)
|
|
{
|
|
ExpVal val;
|
|
|
|
switch (data->Type)
|
|
{
|
|
case EX_Const:
|
|
val = data->Value;
|
|
break;
|
|
case EX_Var:
|
|
if (!self)
|
|
{
|
|
// Should not happen
|
|
I_FatalError ("Missing actor data");
|
|
}
|
|
else
|
|
{
|
|
int id = 0;
|
|
if (ExpVars[data->Value.Int].array)
|
|
{
|
|
ExpVal idval = EvalExpression (data->Children[0], self);
|
|
id = ((idval.Type == VAL_Int) ? idval.Int : (int)idval.Float) % ExpVars[data->Value.Int].array;
|
|
}
|
|
|
|
val = ExpVars[data->Value.Int].get (self, id);
|
|
}
|
|
break;
|
|
case EX_Compl:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
|
|
val.Type = VAL_Int;
|
|
val.Int = ~((a.Type == VAL_Int) ? a.Int : (int)a.Float);
|
|
}
|
|
break;
|
|
case EX_Not:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
|
|
val.Type = VAL_Int;
|
|
val.Int = !((a.Type == VAL_Int) ? a.Int : (int)a.Float);
|
|
}
|
|
break;
|
|
case EX_Minus:
|
|
{
|
|
val = EvalExpression (data->Children[0], self);
|
|
|
|
if (val.Type == VAL_Int)
|
|
val.Int = -val.Int;
|
|
else
|
|
val.Float = -val.Float;
|
|
}
|
|
break;
|
|
case EX_Mul:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
{
|
|
val.Type = VAL_Int;
|
|
val.Int = a.Int * b.Int;
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
val.Float = a.Int * b.Float;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
if (b.Type == VAL_Int)
|
|
val.Float = a.Float * b.Int;
|
|
else
|
|
val.Float = a.Float * b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_Div:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
if (b.Int == 0)
|
|
{
|
|
I_FatalError ("Division by zero");
|
|
}
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
{
|
|
val.Type = VAL_Int;
|
|
val.Int = a.Int / b.Int;
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
val.Float = a.Int / b.Float;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
if (b.Type == VAL_Int)
|
|
val.Float = a.Float / b.Int;
|
|
else
|
|
val.Float = a.Float / b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_Mod:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
if (b.Int == 0)
|
|
{
|
|
I_FatalError ("Division by zero");
|
|
}
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
{
|
|
val.Type = VAL_Int;
|
|
val.Int = a.Int % b.Int;
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
val.Float = fmodf (a.Int, b.Float);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
if (b.Type == VAL_Int)
|
|
val.Float = fmodf (a.Float, b.Int);
|
|
else
|
|
val.Float = fmodf (a.Float, b.Float);
|
|
}
|
|
}
|
|
break;
|
|
case EX_Add:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
{
|
|
val.Type = VAL_Int;
|
|
val.Int = a.Int + b.Int;
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
val.Float = a.Int + b.Float;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
if (b.Type == VAL_Int)
|
|
val.Float = a.Float + b.Int;
|
|
else
|
|
val.Float = a.Float + b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_Sub:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
{
|
|
val.Type = VAL_Int;
|
|
val.Int = a.Int - b.Int;
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
val.Float = a.Int - b.Float;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
val.Type = VAL_Float;
|
|
if (b.Type == VAL_Int)
|
|
val.Float = a.Float - b.Int;
|
|
else
|
|
val.Float = a.Float - b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_LShift:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int << b.Int;
|
|
else
|
|
val.Int = a.Int << (int)b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = (int)a.Float << b.Int;
|
|
else
|
|
val.Int = (int)a.Float << (int)b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_RShift:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int >> b.Int;
|
|
else
|
|
val.Int = a.Int >> (int)b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = (int)a.Float >> b.Int;
|
|
else
|
|
val.Int = (int)a.Float >> (int)b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_LT:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int < b.Int;
|
|
else
|
|
val.Int = a.Int < b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float < b.Int;
|
|
else
|
|
val.Int = a.Float < b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_GT:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int > b.Int;
|
|
else
|
|
val.Int = a.Int > b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float > b.Int;
|
|
else
|
|
val.Int = a.Float > b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_LE:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int <= b.Int;
|
|
else
|
|
val.Int = a.Int <= b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float <= b.Int;
|
|
else
|
|
val.Int = a.Float <= b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_GE:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int >= b.Int;
|
|
else
|
|
val.Int = a.Int >= b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float >= b.Int;
|
|
else
|
|
val.Int = a.Float >= b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_Eq:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int == b.Int;
|
|
else
|
|
val.Int = a.Int == b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float == b.Int;
|
|
else
|
|
val.Int = a.Float == b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_NE:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int != b.Int;
|
|
else
|
|
val.Int = a.Int != b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float != b.Int;
|
|
else
|
|
val.Int = a.Float != b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_And:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int & b.Int;
|
|
else
|
|
val.Int = a.Int & (int)b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = (int)a.Float & b.Int;
|
|
else
|
|
val.Int = (int)a.Float & (int)b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_Xor:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int ^ b.Int;
|
|
else
|
|
val.Int = a.Int ^ (int)b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = (int)a.Float ^ b.Int;
|
|
else
|
|
val.Int = (int)a.Float ^ (int)b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_Or:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int | b.Int;
|
|
else
|
|
val.Int = a.Int | (int)b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = (int)a.Float | b.Int;
|
|
else
|
|
val.Int = (int)a.Float | (int)b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_LogAnd:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int && b.Int;
|
|
else
|
|
val.Int = a.Int && b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float && b.Int;
|
|
else
|
|
val.Int = a.Float && b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_LogOr:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (a.Type == VAL_Int)
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Int || b.Int;
|
|
else
|
|
val.Int = a.Int || b.Float;
|
|
}
|
|
else
|
|
{
|
|
if (b.Type == VAL_Int)
|
|
val.Int = a.Float || b.Int;
|
|
else
|
|
val.Int = a.Float || b.Float;
|
|
}
|
|
}
|
|
break;
|
|
case EX_Cond:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
|
|
if (a.Type == VAL_Int)
|
|
val = a.Int ? EvalExpression (data->Children[1], self) : EvalExpression (data->Children[2], self);
|
|
else
|
|
val = a.Float ? EvalExpression (data->Children[1], self) : EvalExpression (data->Children[2], self);
|
|
}
|
|
break;
|
|
|
|
case EX_Random:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
ExpVal b = EvalExpression (data->Children[1], self);
|
|
|
|
int min = (a.Type == VAL_Int) ? a.Int : (int)a.Float;
|
|
int max = (b.Type == VAL_Int) ? b.Int : (int)b.Float;
|
|
|
|
val.Type = VAL_Int;
|
|
|
|
if (max < min)
|
|
{
|
|
swap (max, min);
|
|
}
|
|
|
|
if (max - min > 255)
|
|
{
|
|
int num1,num2,num3,num4;
|
|
|
|
num1 = pr_exrandom();
|
|
num2 = pr_exrandom();
|
|
num3 = pr_exrandom();
|
|
num4 = pr_exrandom();
|
|
|
|
val.Int = ((num1 << 24) | (num2 << 16) | (num3 << 8) | num4);
|
|
}
|
|
else
|
|
{
|
|
val.Int = pr_exrandom();
|
|
}
|
|
val.Int %= (max - min + 1);
|
|
val.Int += min;
|
|
}
|
|
break;
|
|
|
|
case EX_Sin:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
angle_t angle = ((a.Type == VAL_Int) ? (float)a.Int : a.Float) * ANGLE_1;
|
|
|
|
val.Type = VAL_Float;
|
|
val.Float = FIXED2FLOAT (finesine[angle>>ANGLETOFINESHIFT]);
|
|
}
|
|
break;
|
|
|
|
case EX_Cos:
|
|
{
|
|
ExpVal a = EvalExpression (data->Children[0], self);
|
|
angle_t angle = ((a.Type == VAL_Int) ? (float)a.Int : a.Float) * ANGLE_1;
|
|
|
|
val.Type = VAL_Float;
|
|
val.Float = FIXED2FLOAT (finecosine[angle>>ANGLETOFINESHIFT]);
|
|
}
|
|
break;
|
|
|
|
case EX_InvCount:
|
|
{
|
|
const char *name = (const char *)data->Children[0];
|
|
const PClass *type = PClass::FindClass (name);
|
|
|
|
val.Type = VAL_Int;
|
|
val.Int = 0;
|
|
|
|
if (!type)
|
|
break;
|
|
|
|
AInventory *item = self->FindInventory (type);
|
|
|
|
if (item)
|
|
val.Int = item->Amount;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
|
|
//
|
|
// InitExpressions
|
|
// [GRB] Set up expression data
|
|
//
|
|
|
|
void InitExpressions ()
|
|
{
|
|
// StateExpressions[0] always is const 0;
|
|
ExpData *data = new ExpData;
|
|
data->Type = EX_Const;
|
|
data->Value.Type = VAL_Int;
|
|
data->Value.Int = 0;
|
|
|
|
StateExpressions.Push (data);
|
|
}
|
|
|
|
|
|
//
|
|
// ClearExpressions
|
|
// [GRB] Free all expression data
|
|
//
|
|
|
|
void ClearExpressions ()
|
|
{
|
|
ExpData *data;
|
|
|
|
while (StateExpressions.Pop (data))
|
|
delete data;
|
|
}
|