gzdoom-gles/src/rendering/vulkan/system
2019-03-05 02:50:30 +01:00
..
vk_buffers.cpp - fix shutdown crash and some minor adjustments 2019-03-02 00:46:25 +01:00
vk_buffers.h - bind the vertex inputs as specified by its vertex buffer format 2019-03-01 15:37:13 +01:00
vk_builders.cpp - fix enough bugs to finally get some visuals 2019-02-26 20:19:54 +01:00
vk_builders.h - fall back to VK_FORMAT_D32_SFLOAT_S8_UINT if VK_FORMAT_D24_UNORM_S8_UINT is not supported 2019-03-04 14:47:49 +01:00
vk_device.cpp - add missing vulkan used features 2019-03-04 13:28:29 +01:00
vk_device.h - fall back to linear if tiling is not supported by the device 2019-03-04 13:51:58 +01:00
vk_framebuffer.cpp - use the uniform buffer alignment as returned by the vulkan device 2019-03-05 02:50:30 +01:00
vk_framebuffer.h - use the uniform buffer alignment as returned by the vulkan device 2019-03-05 02:50:30 +01:00
vk_objects.h - reorderer member initialization in Vulkan objects 2019-03-04 16:18:37 +02:00
vk_swapchain.cpp - transition image layouts and setup pipeline barriers (fixes some errors reported by RenderDoc) 2019-03-02 16:02:27 +01:00
vk_swapchain.h - hook up vid_vsync and vk_debug 2019-02-27 22:20:18 +01:00