gzdoom-gles/wadsrc/decorate/doom
Christoph Oelckers 5e2e389bd1 - fixed: The BFGBall's explosion sequence was missing a state.
- fixed: The brown Chaos Serpent in Hexen had an incorrect sprite for its
  ice death sequence set.
- fixed: Ammo upon game start does not get multiplied when on easy skill.
  Implementing this as an inventory flag IF_IGNORESKILL also allows to create
  ammo/weapon/backpack types that don't multiply the ammo given when on this
  skill.
- moved Doom exit sounds into SNDINFO as $random definitions.
- Fixed: Dying Lost Souls could be reset to their see state if they slammed into
  something.

SVN r540 (trunk)
2007-07-28 12:38:10 +00:00
..
arachnotron.txt - Fixed: Several actors for Doom were missing their spawn ID. 2006-12-31 11:27:39 +00:00
archvile.txt - added a CANUSEWALLS flag which allows a monster to activate 'use' specials 2007-04-22 21:01:35 +00:00
bruiser.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
cacodemon.txt - Fixed: The Cacodemon doesn't have a melee attack defined as I mistakenly 2006-12-23 23:09:23 +00:00
cyberdemon.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
deadthings.txt - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
demon.txt - Added a check to P_CheckMissileSpawn to decrease the monster counter 2006-11-10 12:13:37 +00:00
doomammo.txt - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
doomarmor.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
doomartifacts.txt - Fixed: The rewrite of FMemLump broke the non-standard use of it in 2007-01-26 21:46:47 +00:00
doomdecorations.txt May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
doomhealth.txt - Fixed: The check to prevent items from being given to dead players 2006-06-22 20:52:49 +00:00
doomimp.txt - Fixed: Several actors for Doom were missing their spawn ID. 2006-12-31 11:27:39 +00:00
doomkeys.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
doommisc.txt - Converted ExplosiveBarrel, BulletPuff and DoomUnusedStates to DECORATE. 2006-11-04 13:06:42 +00:00
doomplayer.txt - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
doomweapons.txt - fixed: The BFGBall's explosion sequence was missing a state. 2007-07-28 12:38:10 +00:00
fatso.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
keen.txt - Fixed: Commander Keen's death sequence had one state duplicated. 2006-12-23 12:12:06 +00:00
lostsoul.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
painelemental.txt Fixed brightness of Pain Elemental's death sequence. 2007-04-07 07:49:15 +00:00
possessed.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
revenant.txt - added a CANUSEWALLS flag which allows a monster to activate 'use' specials 2007-04-22 21:01:35 +00:00
spidermaster.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
stealthmonsters.txt - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00